Aired 2 weeks ago 1:55
All Things Considered | WNYC 93.9 FM
U.S. Carbon Emissions Rose 3.4% in 2018 as Economy Surged
From the news
Aired 2 weeks ago 2:32
U.S. Carbon Dioxide Emissions Are Once Again On The Rise
This message comes from NPR sponsor, the American Academy of PA's with thousands of hours of medical training and versatile skill set p as our expanding access to team based care when it comes to quality healthcare. Your PA can handle it after several years of decline carbon dioxide emissions in the US are on the rise. That's according to a new report out today. NPR's Jeff Brumfield has more on what it could mean for the planet cures. The upside of an economic downturn greenhouse gas emissions also go down factories are using less electricity. There are fewer trucks and planes shipping goods and people, and that's exactly what happened after the financial crisis of two thousand eight carbon dioxide emissions plummeted. They've been bouncing up and down since then. But last year the economy was on a roll output was up and now an estimate by the rhodium group, an independent research firm shows that CO two emissions were way up it appears based on preliminary data the emissions in the US. Grew by the highest rate since two thousand and ten when we were covering from the great recession Trevor Hauser's and author on the new estimate. He says carbon dioxide emissions are up roughly three point four percent over last year. The big drivers were increases intellect. Trinity demand which burns natural gas and coal and big growth in trucking and aviation all those Amazon packages all those holiday vacations that come with a booming economy. Now there were some areas where decisions by government and industry made a difference. A record number of coal fired power plants closed in two thousand eighteen and emissions. From passenger automobiles dropped slightly due to better fuel economy standards. But it was not enough and Houser wants more aggressive policies to drive down. CO two at seems unlikely for now policies to limit greenhouse gas emissions started under the Obama administration are now being halted and even reversed under President Trump. What we've seen as backsliding in federal policy and we're starting to. To feel the effects of that. Now. So is Hausa rooting for another recession to bring emissions down. Again. I I am not I am not over the long term short term emissions decline. As a result of a recession as not something anyone cheering for what's needed. He says is a strong economy and the right incentives to invest in green technologies. Jeff Brumfield NPR news.
Aired 4 months ago 24:56
Full Life - Jack Whitten and Notes From The Woodshed
What has happened to my brain now is that all information gets stored up there. It operates. An old old school language operates like a fax machine. It operates like a computer printout. The information is there are pushed the button to get printed out through the pain. It's strange man. It's not the 'lustration of an idea though that I can tell you something has occurred appear now where else that thought process gets into matter and it reproduces the self. It just it just comes out through the paint. Hello, and welcome to your art south's stories about legendary artists and inspiring advice to help you make better art. My name is Trevor Stoddard and this is episode ten full life, Jack Whitten and notes from the woodshed. For those of you who follow this podcast, you'll know that this is the last episode of season three after which I will be taking a bit of a break. I would love to be able to give you a start date for season for. But right now that's just up in the air. The main reason for this is that I'm dedicating more time to working on my book. I really feel like I need to get this completed and released as I've been putting it off for long enough. But the good thing is is that it'll be giving updates during my hiatus to provide you all the most up to date information. I will also do my best to keep you in the loop for those of you who support me on patriot. You will be getting another episode in the coming weeks, so they're still time to sign up and support the show and get an extra facade. Just go to patriot dot com forward slash your art sucks. Another cool thing to tell you about is that I do want to release a kind of question and answer episode. The idea was brought forth by a listener. Thank you Wolfgang and I thought it was a great way to get to know you and for you to give me questions, it may have been ruminating in your brain that you would like me to answer. So in order to make this happen, I definitely need your help. If you would like to be part of the show, then please send me your questions they can be about any previous episodes or are artists or me or anything that may be related to the show that you would like my take on. I'll do my best to answer as many as I can in the episode and hopefully we can all have some fun in this, you know, more free form style episode. So please send your questions to me at your art sucks podcast at g mail dot com, and be sure to get these questions to me before October fifteenth. Hopefully this experiment will work out as I really look forward to hearing from you. Now, let's get to the episode to some of you listening Jack Whitten the subject of. Episode may not be familiar name, and I would tell you that before a month ago, I would have accounted myself among you like you. I do try to actively search out new artists that speak to me or inspire me with their life stories. In while I feel like I'm aware of a large number of creative talents, the depth of artists I'm unfamiliar with. He's just staggering. There's so much amazing talent at work at this very moment. We live in uncertain times, and I feel that many have turned to creation as a form of rationalizing or engaging with the world that surrounds them. So what changed that allowed me to be introduced Jack Whitten? Well, it was a book actually. A book I saw advertised by publishers Hauser and Wirth titled notes from the woodshed really caught my high. I decided to check into this book and the reviews were absolutely solid. So on a whim, I shot an Email to Hauser and worth and asked if they. Would be interested in providing a copy so that I can review it on the podcast. Now to my surprise, I was greeted with a very positive response by Allison, and she immediately sent me a copy and after some days I was excitedly met with a very thick and heavy book that just begged to be read. But let's take a pause on the book for a moment as I would like to cover two things. I, I want to give a moment to tell you more about housing worth, not because they asked me to, I was sent this book without any stipulations or requests, but because I think that it's important to talk about how they've invested in art and artists allow me to read a bit about their publishing division. As I believe it gives a good sense about who they are since its founding in nineteen Ninety-two Houser in worth publishers have been devoted to the presentation of unique object like books and a rich exchange of ideas between artists and scholars with. A backlist comprising of monographs artist's books exhibition catalogues, and collections of artists writings Hauser and Wirth publishers plays a central role in the galleries, identity and program. Each publication seeks to encourage understanding about contemporary art, promoting discourse in appreciation by bringing new sometimes overlooked aspects of an artist, creative practice into focus to put it simply house, earn worth want the world to learn more about artists and the process of art. Another great point I want to add is that they've invested large sums of money into giving platforms to artists did not get the recognition they deserved, but we're vital to the art world. And this is an important point as I feel so aligned with the company. We both strive to bring a voice to the voiceless or to bring more understanding to the process and creation of art, regardless of medium. We both love our and artists. So I would ask that if you're interested in publications on artists and please visit their website at Hauser and Wirth dot com forward slash publications, I'll leave Lincoln the show notes for easier access. Now, the second thing I wanted to talk about before I get into the book is to give you a bit of a breakdown on Jack Whitten. I believe that we need to do a bit of a biographical perspective on Jack before we start to get into what made him. One of the most engaging intelligent and passionate artists. I've had the good fortune to learn about by the end of this episode. I know you will fully appreciate what may Jack so special and why I've dedicated a full show just to him. And I also have a hunch. You will share the deep connection I have with Jack after reading this book. Now, how about we all become a little bit more familiar with the enigma that was Jack Whitten? Whitten was born in nineteen thirty nine in Bessemer, Alabama planning a career. An army doctor Whitten entered pre medical studies to ski institute from nineteen fifty seven to nineteen fifty nine. He also traveled to nearby Montgomery, Alabama to hear Martin Luther King junior's speak during the Montgomery bus boycott and was so deeply moved by his vision for a changed America in nineteen sixty Whitten went to Southern University in Baton Rouge Louisiana to begin studying art and became involved in civil rights demonstrations. They're angered by the violent resistance to change he experienced, he moved to New York City in nineteen sixty. He enrolled immediately at the Cooper union graduating with a bachelor's degree in fine, art in nineteen sixty four afterwards. He remained in New York as a working artist heavily influenced by the abstract expressionist then dominating the art community, especially William de Kooning. Now that's about as succinct as a biography as I would ever want to give. But let's breakdown some important points that will shape Jack's life and career as an artist. First, let's talk about Bessemer south west of Birmingham. Bessemer was for much of its existence an or mining an iron smelting economy in which it fared well for a small town. While this small town sensibility would stay with Jack for all of his life. What was far more important? Was the ethnicity that made up Bessemer. You see, Jack was African American and so was seventy percent of Bessemer. And as we will hear in this episode, this was very influential in Jackson art and his pursuit of life that allowed him the freedom to be who he was without any racial or equality issues. The US at large was so troubled with when Jack left Bessemer the overt ignorance and hate hit him very hard, but powerful figures like Martin Luther, King junior show Jack that hate could be overcome. And that true talent was not to be denied. Even if Jack had to move out of the south and to New York to be the artist, his soul commanded him to be. But the March is he participated in in which he was beaten by police left him permanently emotionally scarred. He vowed to never be nut position again. But there was an even larger influence or on his life as an aspiring artist. And that was the Cooper union school of art established in eighteen fifty nine. The school was built on radical new model of American higher education based on founder heater, Cooper's fundamental belief that an education equal to the best technology schools than established should be acceptable to those who qualify independent of their race, religion, sex, wealth, or social status, and should be open and free to all. That's right. I said free, no one pay tuition at Cooper union and it stayed this way until nineteen ninety seven. And when Jack apply to the Cooper union, they saw in him the latent abilities and inherent passions that were wrapped up in a stunning intellect, all Jack needed was guidance and Cooper union was more than happy to supply that in abundance on aside the coup. Or union building was also the place of the famous ABRAHAM, LINCOLN speech that solidified his supporters to continue the fight against slavery. All right. We have a good sense of where Jack came from and a few of the many influences that propelled him to move from his small hometown to the big city of New York and amplify the voice that could not be restrained. But how does all of this equate to the person who would spend decades refining his artistic vision and in time come to redefine the abstract expressionist movement. Well, this is where the book notes from the woodshed comes into play. I've read countless books on art, and this isn't a means to be boastful. This is just a statement that should provide some context to you for what I'm about to say, notes from the woodshed isn't a book. It's a page turning day by day month by month and year by year, look into how an artist evolves. It's a deeply personal account of one person's thoughts about life art money, and the constant need to push oneself beyond the mediocre in all truth. The book is a lifetime diary of Jack Whitten written by him and seemingly for him. But with a sense that someone would read them some day, the book is a pain staking transcription of the hundreds of pages of thoughts, doubts, questions about religion, politics, and the world of arch thousands of thought swirling in the head of one artist who was never satisfied with his work or his process and brilliantly. The book actually contains images of the pages of handwritten notes completed by Jack while at times hard to decipher as with anyone's penmanship. The majority of these images are clear and easily digested for me seeing the words as they were written. He's one of the best aspects of this publication. There's nothing more intimate than peering into someone's own notes, seeing what it is that made them tick. I must admit that many times I was so engrossed in this book. I lost track of time and continued to turn the page in rapid succession just to see what would happen to Jack next. Would he be able to pays bills with the art world is still ignore his talent? Would Jack reject another work he completed and destroy it as he'd done so many times before? Yeah, Jack, never let a piece of work survive that he didn't feel met his standards. I shudder to think of the unknown quantities of paintings and sculptures. He tore apart, dude is perpetual need to improve and clarify his vision. In regards to this clarity, I can tell you that a large portion of this book speaks to the forty year journey. This artist took as he meticulously noted every advancement and any. Measure every setback. Jack was very aware of his place in the world of art as a southern African American who was always in his words, a black artist. I, despite that label not being of his own choosing, yes, Jack understood the racial divide and the struggle that came from being a minority. I mean, he couldn't escape it, but his only goal was to be an artist who so desperately desired to change the world of abstract expressionism. He wanted to bring about a revolution and stand at the forefront of change in the modern world, which he felt was more concerned about titles and fractured ideas that never truly transcribed to the work in any effective way too many artists to him. We're just going through the motions for the sake of calorie acceptance to few really examined what it meant to bear the heavy responsibility of being an artist wouldn't one. Reads through Jack's notes, it becomes evidently clear that art was absolutely everything to him. It consumed his soul every waking moment and to compare him to other artists who lacked vision or were more concerned with image than substance. I was an outright insult. He pushed himself with every painting, every sculpture. Every thought he wouldn't allow any work to exist for the sake of completion alone. His artistry wouldn't allow it, and he would be God damned. If he would allow anyone else in his world who didn't hold the same rationale. And it's in these moments of sheer anger and emotion where we see the all too human side of Jack the real, Jack the Jack I've grown so fond of he is at times scared, full of doubt, worried about how he's gonna pay for his next of paint. I mean, thank God for the kindness of his close friends and odd jobs that would come his way. And there were times when the money didn't come and Jack had no way of painting. It's painful to read about his struggles, but it's the all too real moments that most, if not all artists face a tight rope suspended above to pass one, the sheer need to create and the other, the need to pay bills, eat and support his family. But there's always something very vital to note here. Something that speaks to Jack's faith and it's a thread that binds all of these. Ages together Jack believed in God. He absolutely believes that his path was placed before him by a higher power, and he affirms his faith in each work. He completes each piece has an unseen relationship to the unknown a spiritual agreement that comes through light and matter on a subatomic level. Jack lays bare his knee to connect with God, his need to keep making art because of God and his need to bring spirituality to those who view his work. Let's be clear Jack in no way preaches about religion or the many dog. My second clutter minds and introduce separation to the world at large. There is no preceived superiority. In his words. In fact, the only feeling one gets from Jack's notes is that he's on a journey both spiritually and creatively, and we're along for the ride from Jack's words. He says in a culture bounded by material thinking completely devoid of the human being in a culture so much mechanized that human emotions can easily blend with the oil. They pump from the earth where the human robot almost has no soul or mind left from which to act in such a culture, capitalistic imbedded with the richness of this world moulded and cast it as a pure example of democracy. One set apart from the people, an artist lips. And here's an example of how hard Jack was. On himself and the toll that creation took on him. This is from the thirtieth of March nineteen, seventy five. After total exhaustion frustration near panic, I've experienced a major breakthrough. I've been working on the forty two inch squares at least fifteen canvases. I have destroyed all, but five and two. I really like. Do you have any idea of the relief the soul experiences after such an ordeal to say, I like to of my paintings. So very important to me. Now. And on and on these thoughts go unwinding before the readers is as a span of his life stretches out before all. I can say that with this book, you could literally open to any page at random and be confronted with ideas and musings that will strike you emotionally spiritually or intellectually. I mean, to be honest, there were moments in this book where I had to break off and do some research on the web just to keep up with Jack. I had to look up Euclidean geometry dimensionality and spatial relations as the apply to the formula. But this never felt forced. It was a pure attempt on my side to get into Jack's brain to be more aligned with his words and to ultimately know him more intimately. The reality is he said, I'm better for it in my eyes to have gone through this book without dedication, focus and a desire to explore is to do a disservice to Jack an. And his life's work. I have far too much respect for artists to be lazy when it comes to respecting their voice while I could wax on and on about this publication about how much I love this book and that it should be required reading for any artist or something I must confess I haven't finished it. I'm literally only a few pages out from completion, but as I speak to you right now, I'm afraid of finishing it. I already know how this turns out Jack passed away in January of two thousand eighteen and it guts me that I was not able to interview him or at least attempt to see him in some way, like at a showing of his work to just have thanked him in person would have meant so much. So here I am pause leaving the last words of Jack unread out of a sheer unwillingness to end this journey. We have passed through decades of upset. Downs and breakthroughs and challenges that have pushed him to the very edge. We have seen the loss of so many of his colleagues along the way. We've seen hard times that have plagued him as an artist trying to survive in a commodity based market of service art and simple appeasement pieces made to allow the gallery goers to feel smart insecure in their lack of comprehension. We've had volumes of hope from Jack seemingly endless supply, his dog determination to get to the heart of what it meant to be given talent and vision, and to be able to pursue it with a fire that few can hold a candle to. It's truly a voyage of friendship, albeit a one sided relationship with an artist who did eventually get his moment in the sun. But like Jack's many trips degrees to renew his energy every summer. And as he says, go fishing, the summer ends up being far too short. The fish too few and the art too demanding to allow any one of us to ever see it come to its full ripening. Jack was far from being gun as an artist. He was by no means resting on his late found success. No, Jack was always in the trenches, always pushing himself to refine his voice and his processes, his tools, which he made by hand. We're never quite complete. They could always be altered or reconstruction to allow him to create work that aligned with his failing body. He is without a doubt, a complete artist, an artist, each of us can learn from whether or not his work agrees with your artistic sensibilities. One does not need to love his art to love him and what he's left for us. One only has to read his lifetimes of thought to really connect artists artists human to human and spirit to spirit. It's a connection I will recall with fondness. Well, once I could bring myself to finish the book that is. Well, there we have it the final episode of this season. I do hope that you will look into this book and if funds allow purchase it, I doubt anyone of you will be disappointed. I want to say a huge. Thank you to each and every one of you who spent your valuable time listening to this podcast. I can't say that it's been easy this season I have and well, sadly, still face some big challenges in my life and career as I speak to you now. When really I'm in the middle of a storm one that's been on the horizon for many years, but it's finally caught up with me. But the good thing is I'm weathering it as one must always do, but mostly I'm learning from it as one must choose to do a life is never concrete. And in every moment it's able to turn around. And like Jack, we must all have faith in the process in ourselves. Now, as I mentioned in the opening season, four will come out when I'm able to complete it. I will be working on the QNA show in the meantime. So please send me your questions before October fifteenth. If you want to reach out to me, I am on Twitter at your art sex pot, or you can Email me through the website at your art sucks podcast dot com. Music for this season was brought to you by soft and furious. Now stop listening to me and do one of two things by notes from the woodshed go by yourself a notebook and start recording your life. Just note that what you're going through right now, conserve his inspiration for the next generation of artists never give up. Never allow the gift you've been given to go unexplored challenge yourself and more than anything. Love who you are. Thanks. Oh.
Your Art Sucks
Aired 3 months ago 110:33
How Much Crunch is Too Much? - What's Good Games (Ep. 75)
Yeah. Everybody and a welcome to another upper soda. What's good games podcast, your source for video games, news, commentary analysis, and funny Steph. I'm Andrea Rene joined introver- noy. Your super French. I'm joined by Christine timer. How are you? Hello, still here I've good good. We had a nice little pre show today with our pre show patrons. If you ever interested in having some off the cuff conversations with us, you can check out information on that at patriot dot com. Slash what's good games. We do our weekly live streams ahead of the show recording, and sometimes we just leave the stream going and record this in record the show. We didn't this week because I had to fix them stuff. But some weeks I'm it's good to be back. You guys did a great job. The Britain Steiner show back to back weeks old down afford. The good news is that we've got so many games to talk about both in the past weeks and in the coming weeks, feel like this is always, you know, prime time. It's actually kind of stressful trying to pick and choose what to play. And what shell for later. Have you had anything that's currently in your pilot Shane that you're like? I'm gonna get to that eventually. The only thing that I actually need to play is Valkyrie chronicles. Curia call Valkyrie. I don't think it's about greed. It's got an art, earn a, they'll curia chronicle chronicles for I have touched it. But I have touched a lot of Greece, ancient Greece. Oh, well, we are definitely going to be talking about ancient Greece and stabby stab times in assassin's creed odyssey in the second segment of the show, but we've got some news to talk about before we get there. And before we get to the news, I want to remind you guys that we are going to be making an appearance in the flesh at twitch con- that's happening next weekend in San Jose, California. Here in the lovely bay area. We are going to be appearing at the show on Friday, October twenty six. We're going to be doing a special appearance on the spotlight stage at two fifteen on Friday afternoon which you guys will be able to watch. Of course on twitch. We'll have the euro l. details on that on our social media channels. Plus we're going to be doing a meet and greet watch along. It looks. It'll be from four thirty to six thirty. We are still finalising the location, but it will be somewhere very close within walking distance of the convention because our episode of the setup, a brand new at the brand new series at twitches creating is debut in that Friday. We're the first episode which is very exciting. It's going to be at six PM Pacific time on twitch dot TV slash twitch, and it is an episode all about what we do here, what's could games when we stream, it shows behind the scenes of our studio and talks about the software that we use and some of the equipment that we use, which we get a lot of questions about. So we hope that you guys will tune in and join us for some of those twitch conscious. If you're going to be in the twitch con the sentece and you wanna come, let us know thi this entity. That's not a word, but that's okay. Vicinity. Just disrobe throwing it. We'll probably make one of those Facebook events and ask you guys to ours. All that jazz. We'll talk more about it, of course, at all that. Next week. But next week we'll be Friday October twenty six, true. So if you're listening, probably too late now. Yeah. Well, if you haven't joined our Facebook group or our Facebook page, if he's com- such good games or follow us on Twitter, what's good underscore games as the best places to keep up with what we're doing, and we also are going to be doing some awesome live streams on Saturday, October twenty. Seventh guess don't think we don't realize both twitch Khan and our streams are the weekend that red dead redemption to comes out. We're aware and if you need to miss the streams because you just must go ride horses around, we're not gonna fault you for that where you can do both and you could watch on your phone while you ride around in your horse. Exactly. Or maybe you just take your your food, your food and water break. While the stream is happening, are happy, are stream is going to be on Saturday, which we haven't. We don't happy. One other time on Saturday was when we did kind of funny prom. We streamed in our prom dresses, which was kind of that was fun. So we're gonna be streaming in costume on Saturday for a happy hour Cuna which is open to all of our patrons. Again, patron dot com slash what's good games for all of the details on that. It'll be Saturday afternoon. And then if you guys have been missing out on our replay of lights off our horror, let's play series, which is we're reposting onto YouTube. Please check it out. YouTube dot com. Slash what's good games, and we're going to be doing a live stream of us playing spooky games for holla wean immediately. Following the happy hour cutaway QNA because what better way to play scary games. And when you after you've had a couple of cocktails. I mean, the only time I will play it also because you're forcing me to, but otherwise I would not, but we'll be altogether we will wouldn't you say in costume? I hope you mean in a onesie that Brit is bringing for me or actually wait. No, I left one there. You do. It's here. Yes. The skull onesie, that will be my costume. Also, I have a variety of Halloween costumes that you will fit into. Oh, okay. Also works on cornucopia of Halloween costumes. You could say that I have collected over the years and never really gotten rid of. I do. I did finally have to retire my Princess peach costume that I wore so many times because it just got it. Just got too many stains on it. I was like, you know? Yeah. Gross. Yeah. I was like, this must be like buffalo wings saw, maybe that's Margarita mix like, I don't know. Sousse missions. I'm not sure what they are think it's time to retire peach. Exactly. So had to retire her, but John, I got matching costumes. It's not like, yeah, they're not like the same costume, but they are like a pair couples. What it is yet. It's from one of my favorite movies. But eighties with Michael j. FOX that you made me watch the secret of my success. That is one of my favorite movies. But if we went in costumes as as Helen Slater, Michael, j. FOX people would not know who we are. I know, but that's why I was like, I really hope that because it would be so obscure have any idea. Now these are instantly recognizable costing. Okay, fair enough. Especially because we have props in the props, give it away. I like props. I mean, I don't like carrying them around all night, but I like the idea of props. Yeah. No, that's a good point. But the costume is so comfortable that I'm okay with prob there, but the prop could be construed as a weapon. This, I'm not sure if we're going to be able to take it out or not. Can you like do thing 'cause players do and tag it with like an orange thing and the nuts known as fake? No, because technically it's real, but it'll all become clear. Yeah, you could probably if you can hurt someone with that, you probably shouldn't break it out into public the, you know. Good luck. I guess I could try to find like a fake one. Anyway, I'm being very cagey. You'll find out soon enough, and I hope that you guys have some fun stuff plan for Halloween. If you guys are into too spooky stuff. I'm just like in horrid to round two of candy corn Martinez, which we supplies we're going to wait what I gotta get the candy corn. Yeah, I just hung some of my Halloween lights today at around the house, which is which is fun. I pulled out the the really ridiculous pumpkins that we decorated gut last year because I kept them per Brittany's requests and I'd making her take them home with her good which goes next week. You know, she's going to bring a massive suitcase, it'll be fine. Yeah, it's the running joke that we have with Britney is that whenever we travel with Britney, either two shows or when she comes to the studio, she brings this gigantic suitcase, right fit into it. Yeah. These not even an exaggeration, the kind of suitcase that you would bring if you're traveling for three weeks and that you knew if you fill it up, you know what's going to hit the fifty pound Mark just because it's that big, not even if you weren't putting heavy things in it. It's just giant. And she brings us for like a forty eight hour trip and I'm like, girl girl. What you would. What is in there you're here for two days. I know I'm like debating just leaving a few t shirts at your house, showing up at one pair of jeans and just just fuck on like bringing a backpack the Hawaii. Do I need anything? I have exactly cheeser here already. Yeah, you can just wear my t shirts. It's fine. You do big closet. I could literally just get on a plane and go to Andrea's house like probably just my makeup and be fine. It's true. I can't replace your skin care products you over teen the toiletries I will put in the backpack. We'll be okay. See, we've got a plan, ladies and gentlemen. All right, enough of housekeeping. Let's get to the news and this week it is brought to you by one of our fantastic sponsors. He what's good games stitch fix dot com. I love stitch fix, and I know Britain timer have talked about, stitch fix as well, and you guys may have heard about it. Maybe on another show that you listen to. But in case you weren't aware, stitch fix is an online personal styling service at FIS and delivers clothes, shoes and excessively to fit your body budget and your lifestyle. I most recently got a door pair of kid sneakers in my stitch box right before I left to go to Italy, and I got a long sleeve cotton dress, which is super comfortable, and it's in this beautiful like wine color like this nice, deep red and the kid sneakers are this nice, deep red, and then they have this really neat, floral pattern on them. It's one of their new designer lines from kids, and I got so many compliments on these sneakers when I was in Italy and I got them because they were my stitch fix box. So if you guys are interested in having somebody help you shop because putting outfits together is difficult or maybe you just don't have time or maybe you just hate shopping. You just want somebody to do it for you. You can go to stitch fix dot com. Slash what. Good. Tell them you're sizes with styles you like and how much you want to spend on each item. You're going to be paired with your very own personal stylist. Who will handpick items to send right to your door, then you try them on and pay only for what you love. And of course return, the rest should be exchanges in returns are super easy and always free. There's no subscription required and you can sign up to receive scheduled shipments or get your fix whenever you want, which is the way that I do it. I just kind of pick a date my I'm feeling like I want something new and then they shipped me a box full of goodies. The styling fee is only twenty dollars, which is applied towards anything. You keep from your shipment and you can get started today at stitch, fix dot com slash what's good, and you'll get an extra twenty five percent off when you keep all items in your box that stitch fix dot com. Slash what's good to get started today. One more time stitch, fix dot com. Slash what's good. All right. So as I mentioned are, maybe I mentioned in the pre show didn't mention it here. It's kind of a light Newsweek. We had a little bit of kerfluffle at the very beginning of the weeks or any rockstar which we're going to talk about, but then you know, it was mostly just more fortnight news. Did you see that ninja was on Ellen this week? Yes, I did. I didn't watch the segment. I just saw on Twitter and I was like, okay. That's cool. I've been on commercial everywhere to, I'm like, good for you ninja get the money while the irons. Hot dude. Yeah, like somebody who was talking to someone the other day, I was like, it's sort of like professional sports in a way like you need to wreck up as much money as you can because you've got a relatively short shelf-life for this type of career. Unless you're Bernie burns first teeth, you like actually build the business and all sorts of things. But for people like him, they you can burn out and be gone. So like get them money, sit on, Tom, nobody knows, you know, like what's going to happen to ninja. He decides to transition out of fortnight, right? Like keep clearly was streaming and making videos before fortnight became thing for night was just what? What launched him into this, like start your position, right? Yeah. And I know that fortnight's going to be a bubble, right? Like it's they are so huge right now, but what's the stain power going to be, you know, even major games like Minecraft or league legends, like they still have to go out and look for users because they're not. You can't maintain this kind of like white hot that they're burning that forever, so but good for her. Him. I'm happy to see a kid who's worked really hard, have all that success. So we're not gonna talk about fortnight though. 'cause I don't know what shenanigans going on and head came every week. They're always changing stuff. I do wanna talk though about rockstar games and red dead redemption, twos apparent crunch that they are working on. So there has been so much follow up and fall out over a quote that happened early this week. So I'm gonna read the kind of overview that was written up polygon in case you guys have missed any of what's been going on. Rockstar games renewed. Excuse me. Rockstar response to blowback over red dead redemption, two teams, one hundred hour workweeks rockstar games were new. The ongoing conversation of game industry crunch after co, founder, Dan houses adjusted in New York magazine interview. The development team worked multiple one hundred hour weeks on red dead redemption. In response, the backlash has sought to clarify his comments. All those concerned about crunch at the studio may not be satisfied, New York magazine story about the making of Rockstars. New red dead noted that writing edits on the game. Script were immense with Houser explaining quote. We were working one hundred hour weeks quote earlier this year house are told the magazine that the entire script of red dead, if stacked would be eight feet high in the game features, five hundred thousand lines of dialogue, the games NPC's have eighty page scripts said writer, Laszlo Jones game developers, writers and others criticize what read as flippant even boastful admission of overwork at rockstar quote. If you are crunching the people above you are not doing their job correctly or incapable of doing correctly at all and quotes tweeted Adam orth who developed the VR game adrift. There are the problems they are the problems not you. You can usually spot them a mile away before you even said foot in the studio interesting that he was. Taking to Twitter about this given his history on controversial tweets, but I digress Dila while men who worked at grand theft auto five before leaving rockstar wrote the only way quote the only way to fix the problem from the very top. We need to move away from traditional release calendars and hype and quote, reached for comment. Hauser explained that he was only referring to some of the games writers when discussing one hundred hour weeks. Here's house statement. So I'm not gonna read his full statements because kind of long, but the the important parts are he refers to his writing team saying as we always do. We had three weeks of intense work that we wrapped everything up three weeks, not years. We have all worked together for the last twelve years now and feel we need this to get everything finished after so many years of getting organized and run in this project. We needed this to check him finalize everything. More importantly, we obviously don't expect anyone else to work this way across the whole company. We have some senior people who work very hard purely because they're passionate about. A product of their particular work, and we believe the passion shows and the gains we release. But at that additional effort is a choice and we don't ask or expect anyone to work anything like this. So I'm calling bullshit on that in just a second char hearing people continuing on with the story, hearing people in game development, talk proudly of the number of hours. They average a week as if it were badge of honor and they were admirable. Survivors is not totally uncommon. What is though is what it is though, is dangerous and implication that spending almost all of your waking hours working something worth bragging about over at games industry Dutt viz. They had a little bit of follow up former telltale rockstar employee job Stouffer acknowledged that he has left the company in two thousand nine but stated the rockstar, the GTA four era was quote like working with a gun to your head seven days a week, be here, Saturday and Sunday to just in case Sam or Dan come in, they wanna see everyone working as hard as them and quote, while still for knowledge that rockstar should get the benefit of the doubt due to the time that has elapsed since he departed. He also said that quote. I've heard this from dozens of folks in recent years that it continues and I'm not surprised it was the most ruthlessly competitive intense work environment imaginable and quote, another developer stated that he had left rockstar two years ago because quote the same shit was in play GTE online, just meant endless crunch. One deal see into the next and end quote. So wolf man. This is turned into. A kind of a galvanizing force and has just re drudge dot up. All of the unionizing conversations that the telltale fiasco kind of brought up Steiner, somebody who's worked at a developer, what is your take on this. Okay. Well. Like thirty general about crunch in the industry or. Yeah, I would say just about, let's talk about specifically about crunch and how it relates to the work environment. Clearly Houser here is trying to say that it was just him and his executive writing team that were crunching, but we all know that that's not the case, right? We all know that if your boss is crunching, you're not exactly rushing to punch your ticket at five PM and walk out while your boss is still crunching after you every single night. Right? That bad. That's a bad look. So did you at any of the developers who felt and obviously you don't. I'm not asking you to name names to put you on the spot, but did you ever feel crunch pressure that you know you had you were obligated either officially or unofficially to kind of stay in work overtime? Not so this this extent, but yeah. Definitely in general, there is always that like. Kind of just what you're saying. If the team is crunching, even if technically like your role is dependent on somebody else and you can't necessarily do your job like you feel weird guilty leaving release. I did. I guess just speaking for myself. But it was never. I've never worked a crazy crunch like the stories that you hear the industry. Any quote unquote crunch that I've ever done has been fairly short, which is always made it like pretty manageable. And I think in some respects, like it's expected even literally every job I've worked in this industry which is most of the things you can do in this industry. There's always been a time when you are working crazy hours. But again, it's usually not for extended periods of time or at least it should not be for you shouldn't be crunching for months and months. That's that's first off. Just not unhealthy. It's a healthy. It's not sustainable 's and you're gonna, burn people out, and it's. Usually, if you see a lot of people leave studio after a game ships, that's probably why they're live too hard. The crutches conscious real and certain percent people. And I mean, I've heard I've heard enough stories from my friends who work in. Of. But then it's also such a bummer because I completely agree with what worth said. I do agree to an extent like I do think some crunch. I wanna say necessary, but should be somewhat expected a small amount. I will say, just because like software developments hard and sometimes you do run into shit that you kind of weren't really expecting. But I will say that I agree that I think in general, that industry is bad at scoping, and that's why they're tends to be such bad crunch because everybody in a lot of people are very passionate about what they do. And so like the things just get really bloated. Well, what about this? What about this? There's everyone's like, yeah, but then no one's sitting there looking at like shit. This is gonna take us. Way too long. We'll never get anything done in time. So it just needs to be, I think, a little bit better. It needs to be better managed. And unfortunately, in my experience in the industry, a lot of managers don't have a lot of management experience. So it's just a lot of people who've kind of yet been there awhile and have been bumped up, which doesn't necessarily give you the training that you need in order to figure out how to manage other people's times and what they're working on and priorities and all that kind of stuff. So, yeah, it's kind of my take on it. No. I mean, I see what you're saying here and I had tweeted about this when the story broke early this week, and I got some really interesting responses from people, you know, Tina Sanchez who has worked in the video games business for a while who we both know. I've interviewed her several times particularly when she was working on the call of duty franchise kind of talked about her experience on how they had to scale at Infinity ward for one team to four teams because the scope at the end of the project got way bigger than they anticipated getting when they started. And that's very common in video games that you know, when you're getting closer to launch, either you want to add extra features or you run into some technical problems that you couldn't foresee, and you can't just -sarily bring on contractors at the last minute and get them up to speed on the project. You kind of have to roll with the team who has been working on it, and that's just kind of unavoidable in. That's why crunches. So prevalent in video game. In particular, and another really interesting response that I got when I was kind of looking at things, things that everybody was saying to me was from somebody who works in IT. Let me pull it up here and it was. It was really interesting because I think that was the gut reaction from a lot of people was outrage, right this reaction, especially because the quote didn't give context at all in terms of like they're just working hundred hour weeks and you're like, how long and also why. Even even in crunch that seems extreme, but. Yeah, I think I think him just kind of like offhandedly mentioning it was poor, poor, move, bro. Knows now. Yeah. I mean it was it was poor, and I think what a lot of people are trying to get get rockstar to recognize is like this idea that you shouldn't be bragging that you've worked one hundred hour weeks even for three weeks in a row. I don't know. Bragging so much. I think it's not the bragging. I think the dangerous part is it was normalized, it's normal. That's why he didn't think much of it. That's why he said it, right? He didn't write. This would be a story. He thought this is normal. This is how you're supposed to work. So it was just like, it would be like if I was like, oh yeah, pizza today. You're like to him. I'm sure that that's kinda like the level of the benign -ness of what he said. Right? Is just right? Yeah, this is. Yeah, we worked one hundred hours weeks ago. Yeah, I was not. I think that's that is more dangerous than anything else is just being like, this is how it is. What do you mean? Yeah. And I, I wanna come back to that. The danger of normalization in just a second. 'cause I did find this this tweet when I was talking about, like, you know, of all studios rockstar certainly has money to scale their workforce, either with salaried people at the beginning of the project or contract people at the end regardless of their choice, they have the money to pay for it. And then at more men s-l wrote back to me and says working in myself, I can tell you that it's not about the amount of people who work on it. Try writing a poem, then try writing a third of a poem taking over from another person who wrote the first. Third and we'll finish it after using specifications from third person. Then imagine doing that. But the poems written in a coded language, his fifteen thousand lines long and takes twenty months to write in your ten thousand lines and nineteen months in, will it help to bring in more people? Will the poem be better? No, it's a great point because a lot against software development in particular is really tricky because if you coders use, they all have their like different. Sort of styles if you will, and not everyone note like you can have a piece of programming and have another engineer come to look at it and have the be like, what did they do here? I've worked at Sony places where like that's happened and someone has left and not provide documentation, and no one knows how the fuck this thing works like no. No, no notes. No one knows how thing works Mike, how is it possible that no one thing works. It's like wealth. The engineer left and you're like, the fuck the end. They're just left. It's like, now we have a thing we can't use because no one knows how to use it like, that's that's a real thing. Engineers, the most valuable position video games, at least that's what GIO Corsi told me, said engineers may animation engineer, I think specifically he said, is the job that if you want to, if kids your thinking about going into video game school, that's the job you want. They want to work these hundred hour weeks. No. Well, at least she'll make money, I guess. The other thing to consider to do are these people Stallard? Are they getting overtime like for you need to make sure that if you are asking crunch of your team that you are taking care of them monetarily and you're not just like you're salaried. Fuck off. Absolutely. I mean, even like the, I think that's why people are so kind of, you know amped up about this because in the wake of the telltale follow where you had a bunch of those people who were salaried saying, I worked overtime. I did crunch on these games and look what I got for it a whole lot of fucking nothing, you know and they're like, so be wary. If an employer asks you to cruncher work overtime, make sure that you're going to get some kind of benefit from that. And I think that obviously varies studio to studio, and I don't wanna make any generalizations about how rockstar treat their employees financially because I have no idea or insight into that whatsoever. I can only hope that they're all well taken care of given the financial success of that studio and its parent companies. But I want to touch again on what you said about normalizing this kind of behavior because it comes back to what these two developer said at the end here about saying that, you know, even though you know Dan Houser and said, hey, you know, this is just me and my small team of four people were working. He's hours. We don't expect other people to do this. That's such an easy thing for him to say as the guy that top of the food chain at that studio to be like, I'm going to work this, but you don't have to as somebody who probably would look up to him. I would imagine if you work at rockstar games because you're passionate about the products that they're working on, and their legacy is a studio, and you look up to the house and go, hey, you built something really amazing something historic record setting in the industry. I want to impress you this up there working. One hundred hour weeks. You aren't gonna be punching in nine and punch it out at five. You know, this is not the way it's going to work, and I think that pressure is the thing that people at the top people in leadership positions need to be aware of and they need to address, you know, the not to say that they should be working less. I would never tell somebody who runs their own business to work less because Hello, we run our own business here. We work a lot, but I would say just be mindful of the people that are underneath you that may be can't work as you do. Maybe don't get the financial windfall when the game ships eighty five million copies around the world, they they don't get to take home millions of dollars. They take their salary and maybe they get a nice little bonus, but they're not going to get what you get. So be respectful of that, and maybe try to lead by example and make sure people know to take breaks, maybe institute mandatory breaks be like, hey, like we're in the need you to crunch here, but then we're going to force you to take this. This many days off, like shut this whole studio down or I don't know what the solution is that find something the problem is. So I think the last guy, Josh, I'm not even gonna pretend to try to pronounce less name. It's very matching law skis. I don't know. It's Slavic of some kind and it saying they do online. So the problem is like, so back in the day, you release a video game and you're done, maybe you patch it for like some bugs or something. But for the most part you're done, the game is finished. Maybe you have a deal c team at some point later when deals starts becoming a thing, but now you run into this bitch of a problem where most games that launch our game as a service in a way. So like rock like red dead is going to do the same thing GT online at there's going to be a red dead online, right? That team is just on forever working on a games and service game like you'd never have that reprieve of like, yes, I'm done with the thing. I will take three months because I just worked so much that all my heroes turn gray, and I just think that like, that's, that's another problem that teams haven't really solved yet because it is sort of a newer thing to the industry is before again, you just do shipped it and then you're like sweet out. Yeah. And now it's like you got a. We have this thought you were done riding, but you're not gonna keep calling each. I have heard of teams like splitting the online team. We'll have like a couple of different that will rotate. That seems like a decent land to me. I don't know how well that works or what they're doing, but there's certainly ways around it. You just need to have a management that foresees this as an issue and goes to problem solve it right. And like, I've just had, I've just heard from so many developers. Talking about their experiences, and I want to be hopeful that they'll be a solution sometime soon, but I don't know. I don't think there will be for all of the reasons you were talking about earlier that just because of the way that this industry is built that you know, crunches in inevitability you know, it's it's gonna happen. I think we just need to learn ways to mitigate it and to minimize it and figure out like if we do have to incorporate crunch even a little bit like, how do we make it the least painful as possible. And how do we make sure people are fairly compensated for their crunch time? Yeah, I think that that's the biggest part bug flying my face, but I think obviously payment is an issue. I think also if you're asking people to work that barred, providing food, but that is not pizza, do not feed your people pizza for three months. What are you thinking? What he wants pizza for three months, those maybe John Drake does that's good for you? Yeah, like take into sometimes even, you know, mental health bonuses or whatever, massages like something, give them things because they are literally breaking their backs for you. Exactly word. Well, hopefully there won't be any more controversy. Obviously, red dead redemption to is out in a week. That's crazy to think about that. We're finally here. I know that there were some people calling for a boycott on the game. I don't think that that's necessary. I think that we don't have you know enough details from people inside the studio to call for a boycott, but listen, if you feel strongly about something in you don't wanna support rockstar. That's one hundred percent. Your prerogative. You do you if you choose to not play, that's that's your decision, and we will support you in it. But for now, we're going to move onto the next story. Discord is back in the news dischord launches their game store, beta worldwide, and nitro subscription service. So this is kind of exciting news. For them. So this right up comes from Stevens over an Aegean. Discord has officially announced it's launching its game store worldwide, bringing both well-known games and I on dischord titles that are launching exclusively on this service for PC. It's Niger subscription services also receiving a library of over sixty games that can be played for ten dollars a month launching with gains and play dead, double fine and deep silver. Well, no games coming to the black form include dead cells into the breach, hollow nights, the last the banner saga three frost punk and more announced I on dischord titles include sinner sacrifice for redemption. Minion masters, king of the hat, bad north and at sundown just to be clear. The first on dischord is I on PC not necessarily I to launch quote being first undescored titles and opportunity to bring king of the hat directly to our community and the place where we know that spend their time. It's amazing to watch people forged new friendships while plane. End for us to connect with that community in real time in our officials, server and quotes at Ben Pelewski. The vice president of business Corp Inc discord is also releasing his universal library today, allowing users to launch all of their titles from discord, regardless of where the game was purchased discord. We'll continue adding new features and updates to its core voice techs. End video chat functionality. This is really exciting news because we've been fans of discord for a while. It was it is the service that I use whenever I am trying to cross play, particularly with my friends that play on and I'm playing on PS four use it a ton. During my paragon days, we have our discord dischord dot g g slash what's good games. We have an awesome crew folks in there. I pop in there from time to time if you're ever looking for people to squat up with or just people to chat games with and you've got discord going, we have a great community there in the thing that a lot of people don't know about this. Ford is that they haven't really had a lot of opportunity to make money it. Yes, the age of how do I run a business and make money, how do we make this thing? Profitable? Obviously, you know, the discord nitro subscription has been around for a while. You get a handful of custom things. You know the gift for your avatar and a variety of other things. And now they're upgrading that there is still, I believe, a four ninety nine option for that. But the ten dollar one is where you get access to the gangs, but more importantly, the store. Do you think that this is the right call for dischord you think that they're going to be able to challenge like a good old games or even a steam of no idea. Let's honestly, I was like, oh, man, you coming for steam or is trying to do. I mean ten. Anybody come for steam at this title. Solidified their position? No, I think it's sort of like they've definitely got a decent little catalog going here. So it's sort of more of like the humble bundle of of. Digital. Even what to call them. But I do love discord, great platform. I find this a little weird, but let's if people the store service. Yeah, just because when I think of discord, I don't think of wanting to purchase a game from there. I just think of it as a voice chat, pretty chat service. So the fact that they're kind of branching off into trying to see what a storefront looks like for them as interesting. I'm not sure. I, I don't know. I don't run discord. I don't know what I would have done. I hear you like, yes, they need to make money somehow that figure figure that. Age-old question out, but. I'm curious to see how this will do people are like or. Yeah, I guess they could become competitive if they offer a more competitive split for the platform fee than the other to do right now. Obviously steams. The the cost publish on steam is pretty low because valve makes so much money that they're just kind of like, we don't need to really wreck you over the coals, but we still need to take some money from you. I think that there's an argument to be made that maybe team should be charging more money for people to publish. So there's not so much garbage on steam gathers ridge. But I think what this is doing is serving an audience that likes to keep their court open all the time continuously to say, hey, do you live in the discord ecosystem? Do you want to make it more convenient for your gaming lifestyle, particularly for streamers, right? Who are using discord on the daily being able to launch games directly from discord? That's I mean, yeah, like not having to use all these extra launchers like battle that Ned or EPA games launcher all the variety of launches that are out there these days. So that's a really nice feature. And then I think how they're going to build their library in these gains that they're getting I on dischord could be really, really interesting to watch. So congrats to them on launching this beta. I believe it's available in all territories that discord is available in. So if you want to check it out, let us know what you think. We're always down to hear your thoughts. You can write to us. At contact at what's good games, calm. You can write to us at what's could games, such dear WG g you can tweet to us. You can do all of these. Do whatever you wanna do exactly. We have one more story, but I'm going to pull up something really quickly while I'm doing. Okay. Sure you don't have to vamp or any thoughts you can if you want to love. Good. Vamp. That's such an interesting word, bam. Yeah. Do we know where it came from? No, my brain goes immediately to vampire, but that can't be correct. No, yeah, can't. Right, right. No, let me see. Let's look up the definition. The vamp is. Oh, I didn't know this. It's the upper front part of a boot or shoe. And in jazz and pop weight. But yeah, interesting. And then a short simple passage of music. So actually has nothing to do with stalling for time, but you just short short, simple passage of music. Well, usually repeated several times until otherwise instructed. So it's like it's sort of the musical time filler. I get it, you know, like in music, like if you're doing something live in last senior, like needs an extra bar, you just like loop. It never is that that's what vamp is. I learned something today, the more, you know, ladies and gentlemen. Okay. So the final story. I pulled this one because I thought it was interesting given all of the chatter around cross play in the recent weeks. Cihan IX is preparing for rocket league cross play on PlayStation for this right up, comes from Stephanie Fogel over at variety. Rock league developer, say on accent. It's now preparing its popular vehicular soccer game for cross play at all platforms after Sony's recent decision to allow cross play in select titles there crossway features called rocket ide- in was originally scheduled to launch this year, but the studio decided to push the release into early twenty nineteen. It wants to ensure that rocket is operating flawlessly. I, it said in a September progression update quote, the good news is that was Sony's recent announcements regarding full cross platform functionality. We can now make additional changes to prepare rocket ID for all platforms should receive permission to do so and quote, we're working incredibly hard to ensure that it says intuitive, stable polish possible before releasing. Into the world. We know the weight has been frustrating for many of you who are eager for this feature, and we thank you for your patience. Obviously, you guys know right now Sony is aligned. Cross play an epic games, hugely popular battery all title fortnight, but will likely add more games in the near future. It's currently holding an open beta for the feature Saint wants to be mindful, but the user experience from both technical and social perspective. And then they go on to talk about John Cadarache statement on the PlayStation blog. When they announced cross play on is detail the rest of its plans for twenty eighteen which include a rocket pass, which starts in December. And if you guys missed the news from earlier this week, they also are releasing a November. I, I believe the new are set for rocket league, which is the actual remote control replica cars from rocket league that work on on this little like soccer stadium. And it comes with a ball and my God little nets and everything. It actually looks that seems kind of fun. I'm more interested in that in the video game actual rocket league. Right now. It's just one v one I, I was watching trae lines and then get more cars than make them. All right. Just gotta make it a little bit bigger. I'm definitely worried that if I was to buy something like this that I would probably crash them instantly in break them. I would hope that they are built with a little bit of bumper car capabilities because they're going to crash into each other. Yeah, I brought this up because obviously the issue of cross play is something that we've been talking about for a long time in Ceylon IX has been particularly vocal about the desire to have cross play in their game on PlayStation four. Obviously, the platform that they really debuted rocket league on with PlayStation plus way back when which really kind of helped, you know, skyrocket them pun intended to success to the success that they have. Now what I find. Really interesting about this is that they have to do it? Well, not only that that obviously they're still testing things out with epic, but that the team, it's onyx has been kind of cocky about this being like, whatever whenever Sony's ready, we're ready. We'll just flip the switch. But like now Sony's ready pretty much and they're like, well, even if they gave us the go ahead. We're going to wait until next year and I'm like, where you actually ready or were you just like peacock in a little bit trying to be like, hey, we're ready for cross play. We can do it. I think maybe well, I don't know. It might have to do with the way the ideas work when they're like, oh, actually, shit. We like some other things to do. We didn't think about. But no, I just my favorite part is just the statement of like we'll make digital pages to prepare for all platforms. Should we receive permission to do? So this like, wait, why? Like you're, you're putting the cart before the horse here, which I appreciate because I would be shitty to get the go ahead and not have anything ready and be like, okay, please hold like we're gonna. Go get this done. Yeah, but I think it's, I think it's funny that they're talking about it before actually having a any sort of agreement from it doesn't sound like they have even an ink anything yet. They're just like we're working on this thing because we trust that they will give it to us at some point. Yeah, but it's it's something that's interesting. How like the technical. Back in works for cross play, right? Like epic was able to turn it on right away because of the epic ide- system that they have. Right. So like I have my PS, but I have it linked to an epic ID and that's what epic uses in cross play in. That's why I'm hopeful that some other games that have external ID systems like bungie dot net hint hint doesn't he. Maybe happen someday. I mean, I'm not holding my breath, but you know you shoulda don't hold your breath in general. It's unless you're underwater. It's not good for you. But but yeah, so I thought that was interesting. So rocket league fans out there. It sounds like you won't have too much longer to wait. Early twenty nineteen is surprisingly not far away. Here's the thing though just because they're done doesn't mean it's going to be launched in early twenty nineteen. They're going to have it ready to go and twenty early twenty. Nine hundred Sony needs to tell them yes or no. Yeah. But I have imagined that this beta, it's not going to go on for that much longer. It's Sony fucking nose to Shay. How long has it ticket to get here? Cross ways a little different. I'm thinking, I'm, I'm meddling it up with the ideas, but then I change. Are you going to change yours? No, I thought long and hard about that name and sticking with me. Yeah, I'm not gonna change my neither. I had an old one that I would have loved to have changed, but I just abandoned it years ago. Started anyone I legitimately took. I think a couple of weeks to like sit and think about is both the same XBox and PlayStation because I just I, it felt like such an important decision to me at the time. I was like early twenties and I'm like, oh my God. What do I want to be? No, not like known as online for the rest of life and have to say, paid off. I'm pretty pleased. Well, good. What it is a great tag. I think that it's lovely and I'm glad you're not gonna change. It Britney should definitely change us. You should. Britt with some numbers like come on, get her the risk of changing. It seems kind of annoying like the stuff that will break or potentially break. I don't know. I feel like unless your name is goat lover sixty nine sixty nine. I don't know that you. I don't know where my head I've applied to which Athens creed. Oh, I know exactly what you're talking about too. You know, unless it's something like that something really agree GIS like you probably don't need to change it. I paid to change my XBox idea, but experts idea system is designed to be like designed for it, whereas this is a weird Utah. You saying that you're worried that if people pay or if people change our ID that it's going to break something. They already said that it might. They did. Yeah, it was like this may not work for all games. This will work for like the majority of the bigger games that we have prepared for this, but because of the way PlayStation ide- works it the game might not like recognize who you are and we might. They never said how it would break, but there they said like something funky might happen with it and you might need to revert back to your old name anyway. Wow. I didn't realize that. I mean, they did have this whole like snafu this week with the PS messages. We didn't really talk about that because they, they've already fixed it, but there was this weird bug where if you got this message sent to you on PlayStation messages and you open it on your console, it would kind of artificially brick your council. And I say that kind of with air quotes because there was a really easy fix for it that people didn't realize right away until started happening to lots of people and then customer service. It was like, oh, this is weird. We actually have a really easy fix for this and then they pushed a hot fix. So you probably not to play station system update this week. I haven't turned PlayStation on yet. Once you do, you'll have to do a system update in. It's it's a hot fix to fix this message thing that happened. Nick. But I guess, I guess that's true. You know, like they're going to have some issues, so maybe don't maybe just keep your bad PSI name forever. If it's really bad change it. But I mean if it's just like something you're, you're met on, I probably wouldn't bother. Okay. Don't bother. I did see someone when I was in the tower earlier today in destiny. I saw someone aimed DJ bacon bits. Really like that name. That's a good. I love to cross a really religion gamer tags before we go to the first break because it is is a long segment. I want to just quickly mention this game that I saw. So it's a new mobile game that lets you hang out with the breakfast club and saved by the bell characters. And I'm bringing this up because I love eighties nineties, pop culture. It's called. So it's from universal games and they're testing a new mobile game. The let's players interact with their favorite characters from movies, and television shows like the breakfast club saved by the bell law and order Radim mly. Sorry, what. So this right up also on variety, developed in collaboration with endless entertainment series. Your story universe. In parentheses, title in desperate need of a colon. Is an interactive storytelling app that features, new content inspired by NBC universals, portfolio of film and television properties players can create and customize avatar and star in original authentic storylines lung saved by the bills, Zack and Kelly. The breakfast club's John bender and Claire Standish and more like many interactive stories. It features player, decisions that impact the narrative universal games that it will add new episodes on a regular basis. There's a quote here from the executive vice president of games and digital, Chris Heatherly. Features a mix of captivating. John rose from across Universal's film and TV properties from romance to comedy and drama to reality TV. The game is currently available for a limited time on Google play for testing purposes. It's live in Canada right now in the universal gains at told variety that will launch in the US Australia by Friday. So today it's expected to launch on both Android and early twenty nineteen. When the full game will launch with episodes on Bravo's Vander pump rules saved by the bell, the breakfast club and law and order regular order. A lot order view. I think it's just law and order regular 'cause law and order SVU and a mobile game. Yeah, I guess not a right call. The added a line here saying, here's hoping for episodes where you pull off a heist with the blacklist. Read reading ten and visit the good place with Arizona, trash bag. Eleanor shell, straw. I love the good place. But I thought it was interesting because I just say by the bell, duh. And their library is so that like the possibilities are pretty exciting as to what this could be if it works out. So basically like they have some screen shots in the at at in the story here, which basically looks like you have say of the two characters mocked up on screen, they're obviously animated, but they look a lot like their onscreen replicas. So looks like for like club on Kenny valley. No. Okay. It is very clearly looks drawn. Okay. Right. But like Molly ringwald looks like Claire. Okay. I see. You can tell that it's her that it's her likeness that it's not like a fake. Verse style is version. No, it's not like telltale games. Game of thrones uncanny valley got was really. It was really weird. But like Kelly capacity looks great. AC Slater dimples. I'm into player so they onscreen together these two characters. There's like a text bubble at the top and then at the bottom. So they have here, Claire, sane will last pass this weekend. And then on the bottom, there's an option. Let's sit together at lunch. Let's keep this a secret. So it's like a, oh, cheese. One. See, I can date video games. I should do this. Yeah, you could check it out. So we'll have to see if we can get our hands on test version of this. But I just wanted to mention this because I thought it's like a really fun little game with some properties that I enjoy. All right. So that's going to do it for the news for this week. We have some hands on impressions to talk to you about after this short break. So stick with us. Everybody we will be right back. Welcome back. Everybody segment to the what's good games podcast. This is where we talked to you about what we've been playing. And this week's episode of this week, segment of hands on is brought to you by the what's good games dot com. Merch store because of never visited our merch store, which is powered by t spring. We've got lots of amazing items in there. We've got leggings. We've got socks. We've got t shirts and sweat shirts and mugs, oh, by Heinz of cool stuff. We're going to be bringing back our holiday apparel, which we really loved from last year that's going to be making its appearance in the store very soon, but because I've never checked it out, it's a great way to rep your love for everything we do here at what's good games. We love seeing photos that you guys send in of you wearing your what's good games gear. When we do our meet ups at trade shows conventions and we see you guys on the street in it. It brings of warmness to our cold dead hearts. Yours is just mine. It's just iris gold. So if you are interested at all in checking out some of our amazing gear and merch, you can head on over to our emerge page what's games out com. You can also go to t spring dot com. Slash stores slash what's good games or you can go to any of our social media channels in check that out. And if you guys are watching the video at YouTube dot com, such good games, just below the video, there's a tray of armor Chatham's that you can choose from and it'll take you to a wider selection. So check it out, hope you guys enjoy. So thanks so much. Now it's time to talk about videogames. So I'm happy to see Steiner that you've been playing Celeste well, you think so far? I I've already played it before. I took it with me. I talked with Britney about this last week. Obviously, we're not here or was week before. I don't remember time as weird, but. I had my switch with me when I was house sitting for some friends and is like, you know what? I'm going to try and like place list to get at Andrea said she did it on normal. So I'm going to do it on normal and I'm not gonna like, I'm not going to drop it down and I hated hated it. I didn't. Fine. I. Here's the weird part. Maybe you can explain this to me since you've played most of it at this point some shit. Now when you complete a screen or you know, like when you move to the next one, it saves and then you're you're progresses, but sometimes it doesn't. So there's like this really long segment where I'm trying to get down and I've gone through two screens and on the third screen, God does if there's another one after it and fucking die. And then I go all the way back to like the top screen, and I'm just like what? I don't understand those segments because to me, it's different and I don't like it when game switch it up on you. If you're going to have a certain save checkpoint system, it needs to be clear to me in this type of, but he'll game. So did you have? Do you have any insight as to why that is. That's, I mean, it's it's prevalent throughout the whole game. There is later on. There's some kind of an indicator as to like when you have cleared a checkpoint. But yeah, there's just certain sections that are multi room checkpoints versus just a single screen, and it's just it's just brutal. It's hard. And just when you get to the end, you screw up something. You have to go back and then you've practiced the front. So many times I've got this, but because it's so pixel perfect precision in that game, you could screw up the beginning that you've done a hundred times. Might total death count for that game was just over twenty one hundred deaths. Sounds right. Yeah. So what it's going to happen with this because my sense of pride is too strong and I won't drop it down is I'm bringing my switches me to San Francisco next week, and I'm going to hand it off to Britney and close my eyes, and she's going to do some fiddling with it and that I'm going to take it back and start playing this game again and pretend like. That didn't happen. Oh, I believe in you. I believe that you can do it pass that whatever section you're I, it's not even a matter of like, can I do it is to me, it feels it's too. It's too time consuming, and I have too much to do to make this little progress. So that's more if again, if I was Joe schmo living on my cout, I don't know. I just be looking on couch, but maybe and. If this was the only game I had for quite a while, like maybe you can only afford to buy a couple of games, but you're like most people and I had had it for a while to sustain me. Sure. Played on normal. I'm sure I could do it. I have no issue with that. But when you're like, I need to play this in a specific amount of time. That's when I lose my mind and I just I can't handle it with specially with these kinds of games. 'cause like you said, like, I'm so good at these first two screens like nailing it left and right this goddamn last one can't make it, pass it once. And then there's another stupid screen and then I want to die and it makes me think of orient the blind forest where those those chase scenes at the quote unquote bosses. And the only time that I ever threw a controller but into a pillow. So that's and the the chase sequences and Celeste are brutal. Yeah, so so that's what's happening with me. Last because I really liked the concept of this game. I like like the story of what's happening in it, but the game play makes me want to die. That's fair. I didn't drop it down until the very, very, very end of the game. So I got to the top of the mountain. And in the end section, it gets so difficult that there's a, there's a checkpoint flag system. Where counts down you can see these little flags. When you pass a section, you hit a flag and then that'll be like checkpoint. I got to the flag number ten and like accounts down. So I had ten more checkpoints to go before before I got to the end and I just could not do it anymore in. So I broke down and I put on infinite lives invincibility and infinite stamina. Tide turned all the lovers on. I was like, wait, what is infinite lives do well, you can't die. So like when you fall into. Just bounce just bounces you hand. There's there's no dying. Okay. Yeah, that's good. Yeah, the cyst mode is really well done in that game, and then you can get infinite jumps. So you can just keep on Java jumping. You just keep jumping. I wonder how could beat it if I turn everything on. I mean, you can definitely go a lot faster, right? Because you can. You can hit all of the surfaces that have the spiky things you can. You can climb on those. It was basically like you're invincible. You still do have to do some platforming Jain to get through obviously. But it's so it's not like a complete cakewalk, but it's pretty easy because those last sections I was scratching my head being like, I don't know how to do this without dying. Like I just kept trying over and over and over again. I did this one. I did this one flag at the top of the mountain, probably seventy five times. And I was like, what am I doing wrong? Because I was on a plane. I couldn't look up like a walk through. And so I was like, you know what? I've made it really far. I'm really proud of myself or making it almost to the end on normal. But I got to flag ten and I was like, okay, like what is like ten. This is for you. Once you get to the end and you see how difficult the last part of the mountain is. You'll understand what I mean. But I at that point I was so pot committed not only to the game itself, but to the story and wanting to see how the how the story resolved and ended that I was just like, I have to make it to the end. And so yes. You could say that I cave, but I'm proud. I got. I did really well, because I'm still like on the second part of the mountain. And I'm like. Yeah, it's it's tough. I mean, again, like hats off to the design team for really making something incredible. And you know, we're getting geared up to be voting once again in the game awards. And I'm excited to nominate Celeste for for quite a few things. So I don't think we've announced that yet, but we did get permission from the game awards to publicly say that we are of voting outlet and we will be making an appearance there in December on December six, when the game awards are happening, which is very exciting. So yeah, anyway, Celeste bring us. We'll all see my switch. And then I'll just give it to you guys and feel like, oh, wow, weird fill the game. So cool though. Oh, it's the best way to get to the hotel. After we're now. So after I finished the last, I started playing bad north on my switch, which is a game that I got to see. I think GDP from RAF Yuri earlier this year would back in March. When we were there. Do you know anything about bad north? Do not tell me all the things I will tell you the things. So as I mentioned in the news segment, it's coming, I two on discord, but they released on switch. What's cool about this game is that it kind of scratches my tower defense, but also has a real time strategy element to it. So they call the game. So it's developed by a small team called plausible concept, published by RAF Yuri, they call a minimalist real time tactics, rogue light with Vikings. So if any of that interests you, it's it's top down. And would you do is you each of the stages? Is this tiny little. Island and the islands. Can be flat or they could have multiple levels. And then you rotate the island around, kind of like a captain toad treasure tracker where you kind of rotate the the level did you ever ever played the so? No, I I understand what tation means. So I, yeah, so kind of spin the island around, kind of select the squares on the island where you can send your troops in. So you start out with two kinds of troops, and then you can upgrade and add more troop captains as you go along. And these Viking ships will sail in a land at a certain part of your island. And then of course, if the sender troops there to block them so they don't get to your little houses and with the less damage you take, the more coins you earn and then you use those coins to upgrade your troops. And so they have guys with the long pole spears they've got Archer's. They've got guys as shields and swords. In a variety of, you know, your typical military can slash. Yeah, exactly. What's kind of cool about it is it's kind of really neat, simplistic, art style. You can kind of zoom out and see everything that's happening. You can come to zoom in and see the little guys fighting each other up close, which I like, and it is perma death. So what's interesting is if you have a captain that you've been upgrading in you, have you know a a infantry unit that they've been overseeing if you don't manage them correctly and they die on the battlefield, they're gone. I'm pretty. That's the same as of al-qaeda chronicles. Doesn't sound right. Does the same thing? Yeah. It's it's neat because I love tower defense, but the stakes are higher. So it's got gives you a little bit more pressure because you can't. If you screwed up in, you've dropped a lot of resources into upgrading this particular leader, you know, and to give them like a special item or a special ability, then you've lost it in. So I think that that kind of really puts an emphasis on the strategic part of this game. And I've been really enjoying my time with it, been playing it from time to time on my switch, and it's a really neat little game. It's also available on Xbox One and PlayStation four. If you guys are interested in plain on that, and they are interested in Iowa's an Android release, but they say it's TB d. This game would be perfect on my phone. So I'm definitely looking forward to playing this. On my on my iphone once that released comes out. But if you are looking for something kind of semi relaxing but also has some strategic elements and really does kind of scratch that tower defends each nicely checkout bed north from from rough Yuri, plausible concept. But I also have been playing what I've been wearing. I got my awesome Cade, six t shirt on. So you can't. You can't quite see it all, but there it's got the. It looks like he's in a Spade. He is all right because that's his symbol spayed. His gun is the ace of spades, oh, actually didn't know any of that really pay attention on the Kate chess the he's got the Spade Mark, on them, honest to God, never noticed. Never noticed. Never noticed Steiner, yes. Version skills get zero to ten there. I think this was like a suggested t-shirt in a Facebook ad and I was like, scrolling through Facebook and like it was like, check out this t-shirt. And I was like, hey, I like this that t-shirt click and it came like twenty different colors like this is definitely bootleg. No, yeah. There's just. Bungee go to now it's fine. They make plenty of money. Also I by silver on the regular, they're good. Twos foresaken festival. The lost is happening right now. That is their annual hollowing event where you put on masks and run around and do stuff. And this year they've added, I think a nice little chunk of content. There is a quest line with Amanda Halliday who is the ship lady our, she's a pilot, yes, she'll sell ship, right? I don't know what her actual title is. Just remember gave the cut scene. Yeah, she has a little bit more of Google Amanda Halliday in like a bunch of people who are actually named Amanda holiday came up on. Like real real Amanda in the world. So sorry of holiday yard realize, yes, she is considered a ship, right? So she's hosting festival the lost this year, and she kind of kick start. Your quest gives you a helmet and then you go into the haunted forest to earn yet another in game currency to buy a new massive failure. Yeah. So it's kind of cool that they've added. Some kind of this is one of the free updates. So I found in my, I like our and change plane in it. It was all super low level and really easy. I'm kind of confused as to why when destiny clearly double down on their hardcore community. And it seems that everyone's very happy about that that they would make continue to make content for people. Who only own vanilla destiny too. Don't own the expansions and make this available to them because are they playing? Do they even bother logging in if they haven't played any of the expansions? Why would they just randomly log in for fractional lost? Are you arguing that they should lock it? No, I'm not arguing they should lock it arguing that they should make the that they should raise the difficulty level. Oh, okay. I don't think it should be like raid status because I got into a whole fight about that on fire team chat. But I mean, like when I go to Amanda holiday, like the stuff that you can get from her as like level two hundred, you shouldn't speak to like have different tiers of this stuff like you should. I won't to select like I, I'm whatever I don't know, call it something different on each one. And it will give you a certain type of gear. Right. Exactly. That's my point. Is that like the first the first quest step is like. Mended light level two hundred and I'm like, Ello Ello omega. I do like that has to be intended for people who maybe know would just boost. People who may be like picked up the most recent sayin'. Yeah, yeah, but it would boost up. You would end up to level thirty? Exactly. So that's why I was like, well, never mind halfway through that thought, but. I don't. I don't know, man, I don't know if anyone level two hundred is logging back into this game. They're spoilers. They're not. Definitely not. So that aside, it's just another fun thing to do. I haven't even come close to finishing the first content that's available. I know a lot of people in the west could gardens are still grinding toward light level six hundred. I haven't checked the radio. It still lots more to do there. I just love how they decorate the tower. That's like one of my favorite parts about these holiday events and looking forward to the festival of festival, the dawning. I think it is no. The holiday Clark Smith's. I don't remember what the Christmas one is called. Somebody is listening to this screaming it over there allowed right now being like, Andrea, this is what it's called festival. No. Holiday fist divo- as study list of all destiny. Google don't fail me now. There's no way could fail. You hear this seems pretty standard. It's it's just all coming up of all the loss at SEO. Solstice. Right. That's the summer one. The socio. It is the dawning. I don't remember. Yeah, the dawning holiday event that starts in December. Got, I was right. The first time that you were, I shouldn't trust yourself. Anyway, I've been enjoying that, but let's be honest. It's been taking a backseat to my new bay Cassandra because Sandra's so who? Oh my gosh. So you are about twenty hours in use. I about level twenty. I think. Nice. Do you? Are you using any Busse? No. Me neither regular ask grinding, not regular, ask writing, although I've done a little bit of that as well. It's interesting to me that you are about twenty hours in your about to hit level twenty because I'm forty hours in and I just hit level twenty seven. So it slows down a little bit. At least chore. I, yeah, I've definitely noticed it's slow. Like I feel like the first few levels obviously came fairly quickly and now it's at a more average pace that I would say. I haven't haven't felt too badly about it. I definitely I feel like I've heard a lot of people saying felt a little to grind even. In the mid teens, I suppose I didn't really feel a lot a lot. I was the appropriate level for a lot of the story stuff. I did do a lot of side things, but I was also interested in those side. Things didn't feel like, oh, man, I gotta go do this shit, although I'm sure I'll feel that eventually that's completely valid thing that happens. You fatigue out at a certain point. You're like, I just wanna story. But yeah, I mean, I'm with you there that I've actually, this is the first time in a game like this that I've actually said no to some of the side quests. Yep. Been like I don't wanna help, you know, kind of like do your chores on your own because generally all say yes to everything in a game like this just to like have the quest if I want to complete it someday. But there's been some narrative reasons why have said no to a couple of people like now I'm not gonna help you. It's been really interesting that way that I feel like the balance has been really. Okay. Well, done so far kind of enticing me to do side content, but also pulling me back to the story. I haven't been this enraptured in an assassin's creed, main storyline. Probably since at zero. And that's spent a while. Yeah. SEO since revelations. What I find funny, slush stupid is. The, I just don't even know why they bother having the real world element at this point anymore. Does anybody care? Because yes, yes, yes. I lot of people can't. Crete fans care. Legitimately it like kicks you out for a second. VO, your vitals, crashing. You get out of the thing only to walk around, maybe read some emails if you want to and then get back in the thing like I was just like, what is even the point of this legitimately five minute segment. Maybe if you are super into the war, it's fun and exciting, but I thought it was stupid and annoying. I was like, stop interrupting me. I'm doing thing. So there are obviously plenty of people who are in your camp, who believe as you do that? The modern day storylines our waste of time, which is why Ubisoft has minimized them with each innovation of these acids, create franchise. I would argue that no, they can't can't take them away because it would like do some really terrible things to the cannon of us. Asan's creed that you kind of need that like that, that thread that connective thread tied all together because otherwise the overarching lore of the franchise would fall apart so that they're doing a nice job of balancing that well, Steiner hominy assassin's creed. Have you played? I've been a any. You've never finished one though. Okay, so I'm kind of gonna pull. No, you totally can't. Like to me, I think if you minimize it to that level, I wonder what the point of it is. If you are making this a section that I walk around for two minutes in, don't do anything. Gameplay wise literally just go back to the animus. I it to me feels like a waste of time because that's the. That's the key. Like I said the, that's the thing that connects all of the assassin's creed games together, right? Like if you look at everything they've done over the course of the franchise from Alltel year and Etzion and the and the brother and sister, and you know, Arno and Edward and everybody like the thing that connects them together is the modern day story line with ago. And if they didn't have that in there, it would be really tough to find a narrative justification for constantly moving the setting and the protagonist, in essence creed except it's just fucking fun. Okay. If people wanna play fun video game, they do. You're not. You're not wrong, but but I think it has to be there. But the main part, the rubbed me the wrong way was legitimately like, oh my God, your vitals are crashing. You need a break and being like, oh, do a little little segment here and then me being out of it for like two seconds and then going back at it. Like there's no way my vitals have recovered and this amount of time like I well danger here, the doctor does try to discourage you from going back in right away. Well, there's nothing to do. Did you walk around and look at all the Easter eggs, five, there's a little rabid there. Did you read? Did you read the emails and listen to the recordings over like a couple emails? And then it was like that. Steimer. I don't care about this bullshit. Okay, it's fine. You don't have to care, but here's what I'm saying. It's there because there is a giant portion of the assassin's creed fan base. That cares. That's why it's there. But what they have tried to do is say, hey, have you never played in assassin's creed before and assassin's creed. Odyssey's your first. We're going to make this part as painless as possible so that we're servicing the people who have been with the franchise since the beginning and will appreciate it. It's fan service while also saying, hey, we're not gonna force you into fan service. We're gonna make it out here on the side and we're gonna let you sift through these emails. Listen to these recordings if you want. If you're into that. They did the just felt it felt off and it felt unnecessary to me as someone who's dot an assassin's creed main if you will. But I, I mean, I see the point at least I guess it's what they but they have to do. I suppose. But I do like, oh, she gave you a a warning like, hey, did you check everything out you wanted to? You're going to be with Cassandra for a while, and I was like, good. Get me back there to bang in this game. Yeah, all my gosh. I'm banging so many people. How many of you? I've done four. Yeah. I think I've been like six or seven people. There was only one person that I didn't pursue. I think it was Desa because like the quest line that went for, I just got so annoyed by the end of it. I was like knob itch. I'm good. Yeah, I only I only slept with her because I felt like I'd already invested. I was like, I went and got this thing wouldn't kill a lot of things I may as well get some sort of thing out of this at some point. Yeah. And then I slept with an old lady that was more per shifts than gigs. Did you sleep with the blacksmith the blacksmith? I don't think I it's, it's a side, yes. And then you later find out that he is something to somebody in? It's really funny, maybe. No. No, I'm sorry. I'm thinking of the doctor. I slept with the doctor. I have not. You will have to text me later and tell me what this blacks with is. Okay. It's a funny little side quest. There's so much great humor in this game. I'm really loving how the writing team has finally hit this nice stride where they're balancing some some really funny material with, obviously some really heavy material at the same time. Time, and it's been really interesting kind of scene where they're taking the story, and I would love to do obviously a spoiler Cass on this someday when we all finish it because there are multiple endings to the game, really depending on yet depending on how you've played some things out. Apparently obviously I'm not there yet. I'm trying not to main line it too much because I want to savor it a little bit, but the story gets so good with each new. It ration- that happens each new major discovery that I just like I'm drawn to only do the main path line, but like there's just so much content in the map is I'm not gonna lie a little overwhelming. The map is way better than an origins origins. You look at it and go holy God. This what I look at it and go, that's a lot of islands, but islands are small. I can do this. And I also think that what I predate most of all about this desecrate, I feel the most freedom I ever have an assassin's creed game out argue even an origins. I was like, someone was on my ass. Like there's always some fucking I forget what they call them in that game philosophy. Yeah. Always one of those mother fuckers was chasing me and I was like, can you not? Can you just chill? No. Great. I will run away from you forever for the entirety of this game. And then I. Like you're like, going on your horse from point a. point b. and it's like, oh, you shouldn't have run over that person and like he was in the way. And I'm also the courses on autopilot. You programs this horse to run over this man. Like, why are you yelling at me as if I did a thing, I didn't do anything. I wasn't even touching the controller that was on you is as screwed. Yeah, I do love how they changed that about the NPC's how you can hit NPC's by accident, and now you don't get dinged for it'll just up your your bounty level. If other people see it happen and I have not had any shame with pain off my bounty on the regular. I'm like, I don't want to deal with these mercenaries right now. Pay pale counties. Yeah. I've also gone and found like the sponsors and just killed them, and that's always nice. So it's actually kind of interesting in that sense, just seeing seeing the mercenaries wandering around the world and they don't come after you if you don't have a price on your head. So you're just like chilling it. Athens and their sly could dude on a horse. In one day you may come after me, but today's not that day we will give you for now, sir. I've got other things to do. But I, the only thing I don't quite I feel like having a the mercenary lists that they do and the other list just say, I don't know, like it's sort of spoiler but like you always always after someone at assassin's creed, it's kind of the of the stick of so the people you are after killing the Colt here also has their own screen. Eventually, once you unlock that and I'm just like, okay, this is just a lot of people to track. I'm kind of going the mercenaries obviously. But yeah, it mercenaries. I'm like, listen, when I come across in the world, I'll deal with you then I'm not going to hunt him. Not gonna hunt you down. That seems like such a waste of effort. Yeah, I did have a point where I was looking at all of the different systems in odyssey and going is this verging on monster hunter levels of too many systems. Because I remember when I was playing monster hunter world earlier this year. Year, and it's it's, it's a very typical thing with for the monster hunter franchise just to have way too much stuff happening and too many conflicting systems that you have to learn. And I was like, is oughta see doing too much. It's a question that I think is is kind of fascinating to discuss because on one hand. I think it's fantastic that they've put so much into this world that a gamer could spend sixty dollars on this game and get hundreds of hours of gameplay out of it. And then the other hand on like hot day and that's just too much stuff to do. Yeah. No, I'm the say way. I'm like, I and I and I will say for the most part, I think they have struck a decent balance in terms of like, yes, there's a giant mercenary list there, but you don't really have to touch it like you can kinda just leave it alone unless you're looking for more things to do. So, but I will say as somebody like is always just a little bit annoying to have a giant to do list. Right? And like knowing there's no way you could really complete it, man, it's a little bit stressful actually. And that I think is the thing that's kind of currently getting me. I'm like it feels overwhelming sometimes, but then I try to just ignore that and just be like, well, what do I want to do right now? What? What? Which one of these missions sounds intriguing? Okay. I'll just go do this thing and like that. Yeah, he's kind of have to focus on small portions at a time. Otherwise, if you look at the larger picture, I think you will know out of it. Yeah, definitely. I in what I thought was really interesting is that they kind of gate things in a weird way like, so there's this one branch of the cult that I was trying to go after. Trying to kill everybody in that specific branch and so is looking at the clues and trying to figure out where these people were. And I just couldn't find the right clues thought I was in the right spot and talking to the right person, and it's like just continue your journey and I'm like, okay, I guess all we revealed to me when it happens and there's just so many places that I see on the map that my level allows me to go and check out now that I just like, I haven't gotten a story reason to go over there yet. Should I just go over there and see what's happening, or do I continue with the story? And it's been awhile since an open world game has really made me feel like I can kind of do whatever I want. It really reminded me of elder scrolls in that way, and that's really different for these asan's creed franchise to kind of give you this giant open world and say here, all of these different. Areas, and sometimes the main storyline is going to bring you there. But other times it's just going to be there and you're going to have to go find out what's there and, but just by going to explore it. And that's been something that's been a really nice change of pace for the assassin's creed franchise. And I know that there's been some people out there that have made criticisms that this version sedation odyssey is not feeling like traditional assassin's creed into that. I would say, I think you're wrong. 'cause wall. I think it's amazing that they've added in all these open world RPG mechanics that they obviously started in origins and have further expanded here. There's so much of the game that reminds me of old assassin's creed games that I love like they'll be sections where I'm running across rooftops in a city. That reminds me so much of the talian settings of absence creed, or they'll be times when I go into a fort without properly preparing or maybe I. Go in a little too guns blazing, or I'm doing my stealth really terribly. And then there's like ten dudes who are all trying to fight me and I like overwhelmed. You just just run and I'm like, I remember doing that and literally every acids creative ever played, and there's just some really nice moments in particular. I'm so glad that they brought back so many of the hood style pieces of armor in the gear that was really missing in origins. I'd like they have very true, authentic Grech and things with Sparta in the Athenians. But I also like how I can find things that look very, like I'm wearing assassins robes. Yeah. Have some assassins gloves right now which I like a lot, but this actually is a good segue into the only the only real issue I have with this game is that they've done so beautifully on so many elements, but I feel like they've kind of missed the Mark with gear in. A sense that you have like this RPG ish, white, whatever sort of style game going on, but and they know that they have really cool pieces in here, but I also feel like I am not able to make my character look the way I wanted to look because I can't transmute in a traditional way. So if you don't know what the hell transmitting is. Essentially, it means you are putting the looks of a piece of gear onto the stats of another gear. It's very common MO's and gives like that so that you can have if you like this look of this level one piece of shit gear, you can still have that look on your epic armor if you want to. And that's kind of we're running into right now. I want the peace of Schick gear from it's like a blue. It's nothing special, but it does like this cool war pay thing. And I like the top lot, but I can't use it because I have legendary items that have such better stats that evening will find that hunter torso, I know that you're talking about, and I finally found it. You'll find it in blue. Impetus. Actually in purple as well. Later are have it in blue. I need. I need to find it in purple then. Okay. But I found one in purple. Oh, you did? I did. Yeah. Like you bought it or you just drop. It's just like dropped from a guy that I killed. See the point. I want an easy way to find that right, or I want an easy way to be able to do that. The easiest way to do that, it's just like you can transmit items because they sort of they like almost hit the Mark right there just so close because they low. You upgrade your shitty items to be the level that you are over. That doesn't change the rarity of the item. And that's really the issue is I want my piece of shit blue gear to have the stats like a yellow or purple. Well, I don't wanna be like have patients, but there will be times because I felt the same way there was a crown that I found that I loved. That's a just like a regular grey crown. And I finally found a vendor who has a purple one that I just don't have enough resources to buy, and I have to grind out to go get the resources. Because I can't find because it takes the or Kelly them or gods at a show annoying. Yeah, and I'm less like so the guy who sells the stuff with the special blue or has this crown, but that's it's like time, let's limited. Yes. Got it. I know I got six days to collect enough or to go by this thing. And I did spend some real world bunny on some helix credits. I bought Pegasus. Which I, which I love I did. I think we were talking about in the pre show how I was a little disappointed that even though the Pegasus skin looks really cool. I want him to have an effect on his feet the way the unicorn skin has the rainbow effect. When when when the when you're Phobos runs. So I was kind of disappointed in that, but the wings are cool in the way that the wings spread when you like jump off of edges is really cool. I've been taking a lot of photos in photo mode with Pegasus, which is really fun. Yeah, I do think it's a missed opportunity. I understand why they didn't do it because it would require extra programming. So you get a pass, but they should've allowed glide down like if you jump off. Yeah, just glide man. Just do it like you're, you're actively flying. You will never get higher than the point you ever work, but if you could just have a nice gentle glide on down a mountain, that'd be really fun. Yeah, kind of like like the the disaster. The glide? Yeah. Like whatever. Not that intense, but just, yeah, I'm with you. It would have been. It would have been nice to have like some kind of better nod to the wings, but I also did by the spent Spartan renegade, armor set, which lie looks like God of worry, which I like does. So I'm so glad you brought that up because I put it on, and I was like this. This is Crato says. This is Craig is uniform chains. It's got the one shoulder holster it's got the wraps around your four hundred the chains. It looks so bad ass. I love it. I've just been spending all of my resources on upgrading that epic armor set because when you wear the whole set together, it gives you a fifty percent bonus shit. Yeah. Where new, where all five pieces. But so it's really bad as one thing they missed on that is the war paint from the shitty blue armor, put the war from the shitty blue armor on the on this spent. And I will buy that in an instant. I will give you my money. Yeah. Yeah, it's it's really cool. I'm with you. I really liked the warpaint too. I wish they had had more more cosmetic, like like pain. Yeah, facial cosmetics in some of the other gear, but they don't at least so far had obviously anticipate that they're going to add more things to the store. I got some questions earlier in the week when I was hosted on games daily about some of the micro transactions. Obviously, I was gone when the game launched and all that, like little micro transaction drama happened with people being upset about them. Was there drama? I missed it. Yeah. I mean, there's always drama around micro transactions. It doesn't matter if you're in a single player game. It's here's the thing about assassin's creed in the micro transactions. The boost is one hundred percent on necessary. I'm not using the boost at all. Never had the desire for it. John is plane. He bought the booze because he was like, fuck it. I want the boost. I wanna go through fast. And he's leveling crazy because it's a fifty percent boost. He got the drag me and the x. p. boost the combo. Oh, wow. So he gets fifty percent more permanent, or is it a timed? It's a permanent boost. Oh, yeah. So I think it's fifteen hundred helix credits. It gives you real news. I think it's a little less than twenty dollars. I think it's like teen bucks or something like that. In it gives you this permanent boost forever on your playthrough. And what I read from some people was that it was too much and that they felt like they over leveled and that they wished they hadn't. They kind of ruin that game. Yeah. So I would say, I guess if you're toying with the idea, maybe have a save, create a save point before you activate the boost. So that way maybe you can go back to that point, not sure then how would that work with that that you just spent? I'm not sure. I'm not sure if that would work actually. Yeah, you don't buy it if you're on the fence about it because you don't need it. Yeah. The money for cosmetic stuff like she'll horses and stuff. Here's so you were gone. I bitched about this with Brittany. I'm upset that currently I'm hoping that they will change it the only way to get a female crew is to have you. We saw club the club, and the thing is that I had it from a long time ago, but I never sinked it with origins or didn't think it, but in time or something because I have zero points even though it has a list of all the things that I've done origins on one side, it says I earned nothing on. They're like club points for it. So I'm like, that's like Donald glitch. Have you tried reaching out to their customer service and being like, hey, I clearly like did all this stuff, but I don't have my Ubisoft club. I have not because I'm I, it's not like a a high priority, but I was just kinda like scratching my head and. Because I'd already earned this is when I was, I think like ten hours into odyssey and I had already earned. I think almost like a decent amount. I can't over the number of talking ahead. I don't want to misquote it, but like a decent amount of points in club because then sinked it properly for that one. But I think you need three thousand points or some shit in in order to get the badge that allows you to get the female assassins crew. And I'm like, if you already went through the trouble of of having those voice overs of having this female crew common like sing all the shanties again, let me by one. Just let me, you know, I'm with you. I mean as somebody who has a shit ton of Ubisoft club points because I play a lot of their games. I, I loved that I was able to unlock it right away as a, hey, for people who are loyal to Ubisoft games is really cool war. But I'm with you that like they should have more than one because there's like six different dude crew theme, right? And there's like one ladies thing. I've totally down with the with the OG assassins that can be like, I get it, totally take it, but like give me generic girls. I don't care. I'll tell ya generic girls, right? I'm with you. I think that they're, they absolutely should not have to imagine that they're going to add more crew themes in the coming weeks or months. Maybe something I can reach out to the team about and ask them, you know, is this something you're planning to do? 'cause yeah, the I tweeted about it. You know, early on in my playthrough how amazing it was to be plane as Cassandra and to be the captain of ship. And I both of my lieutenants at the time we're both females as well. Yeah, I tend and I had this all female assassins crew, and it was really awesome. Just to be like really Barnabas was the only one on the. The on the ship that was dude. Yeah. Yeah. Now you got a couple of. I've got a couple of other lieutenants who are dudes because I feel like all of the poll marks that I meet the military camp. So I try to recruit because they generally are a legendary or sometimes an epic Lieutenant of you recruit some of the high level dudes always trying to recruit mercenaries if you can protect kill them. Ersan Aries, I like people though. I mean, murdering them as fun sometimes obviously, it's a very stabby game, and it's great. But it's worth. It's worth it to knock them out with the Sparta kick and then try to recruit them because they usually have really good stats. I don't even have Sparta kick. I have not put any points on laga. Laga. Girl the Sparta kick is, is one of the best abilities in the game. I really throw my sheet or aquin it stuns. You mean the assassin spear when you're when you're in hiding. That's great. You should have both. I know I keep upgrading the things that I have to try and make them even more powerful because I like I like selling from the bushes and just like stabbing do today, but obviously the higher levels have more health. You can't one hit kill into that unless you keep upgrading that shit. And then I think one day I will be able to that will be great what you're gonna hit a. We're gonna hit a wall that I've hit. I did and then I with this with the Leonidas speier earlier. Yeah, now I have to now I hit another wall. Yeah, so that that won't gets more brutal with each level. So I'm now at a point where I can't upgrade some of my other abilities until I upgrade the spear. And Greg, this requires dead people, and those people are not easy to, and so they're fine to kill their heart defined. Yep, exactly. So anyway. I could talk on and on about this game, and I probably will next week as well. Obviously, we're going to have read Deborah Dempsey to rate around the corner, so we'll hopefully be talking about that next week, and then we've got call of duty that I still want to jump into and talk to you guys about play or zombies with you? Yes, I'm so in, let's do it. It'll be fun. I've heard nothing but fantastic things from all of my friends that are currently playing. It's just that time of year where we've got to pick and choose. We've got so much great stuff to play, and we've got even more great games coming down the pipeline. So look forward to these long hands on segments for the next really the next month's foreseeable future. It's going to be epic. I do wanna let you guys know. I've been holding onto my impressions from g. I got the opportunity to play the new Claire demo of resident, evil, two. The embargo lifted while I was in Italy, I talked to about maybe recording something incented in and because of the time zones, we were never able to to sync up. So I'm gonna. Wait until she's back to talk about this because it seems only fitting. Yeah, she would be upset if this happened without her. So look into that next week, we will be back all three of us, oh my God. That's like the first time in. Five weeks or weeks. I haven't seen you since packs. Yeah. Oh my gosh. What did it I did the Andrew Steiner show in September? Yes, we did one show with just us that it was Brittany that it was. You that it was Brittany out? No, I get confused, but it feels like it's been legitimately ages since the three of us were on the show. Well, I want everybody to know that we are thinking about recording the show on Thursday next week when we're all in town together. So that would affect the pre show livestream. Did I. We're going to, we're going to call a, we're going to call an audible on that next week. So as always patrons, please keep your eyes peeled for notifications and emails from us. This has been a great show. We're going to not do a segment three this week because it is just a means. Diamond already were almost at the two hour Mark, but we love you guys in love that you are part of the show as always we appreciate your support in any way that you can give it if it means going to. I tunes and leaving us a rating and review. We would love that if it means subscribing to us on YouTube or on your favorite podcast service or on Spotify, really wherever we are, we appreciate the support. It really helps us out so much more than you know. And I know we talk about it a lot on the show, but we could not do the show every week without your support. So thank you so much, and we're looking forward to bring you some great content next weekend. I'm not gonna. Rehash everything is at the top of the show, but we've got the lights off stream the happy hour Cuna and we've got our twitch con appearance, beaten, greet. In the debut of our setup episode. It's going to be great, and we hope that you have a fantastic weekend yourself playing video games until next time. We'll see. Everybody.
What's Good Games