18 Burst results for "Randy Pitchford"

'Borderlands 3' voice actor turned down role because Gearbox ‘wouldn’t go union’

Kinda Funny Games Daily

07:05 min | 1 year ago

'Borderlands 3' voice actor turned down role because Gearbox ‘wouldn’t go union’

"One on the report why Troy Baker isn't in borderlands three this is Kirk Kirk mckean over vg twenty four seven. If you remember we're of course do this whole Brouhaha for months. Now Randy Pitchford was asked on twitter. Hey is going to be reese. Randy said no troy turned down in Troy. I didn't turn it down. You guys said No. There's been back and forth. It's been ugly here's Kirk at VGA twenty four seven. We recently got a chance to talk to Baker during a fan event for wrestler replay. Let's play series the actor host alongside the other Troy Baker Nolan north. I love that during our chat he was openly disappointed that he didn't get a chance to play reese again in Borderlands Orlands three quote so they came to me and they were like do you want to do this. Baker explained which I said absolutely and then they made it impossible for me to do the role. It had nothing to do with money money. It had nothing to do. It had nothing to do with money. It had nothing to do with money. They just simply would not go about doing it the way that we needed to be done so then it it was like I never said no gosh I I worry Detroit. No he was talking to a reporter. It sounds like he's had a retro replay thing with Guinness just sitting there talking we we asked Baker to clarify what he meant by this scheduling conflicts or something else quote no it was simply a matter that they wouldn't go union. He replied and I can't do a non union union GIG without getting too deep into the weeds of that we had long conversations about this. We always knew going into it that this was going to be the thing they're gonNa take these characters and put them from put them from the tales from the series from telltale into Borland's proper. I've been waiting for this call. They were like do you want to do this and I said yes. They never they never because they would never move from that position. I'm not mad is invariably a complicated different. I'm sorry it's invariably a completely different different character but it's still sings stings fuck. It's hard to read quotes that are like just talking yeah. When it's a prepared quote we all go this garbage quote or a written word in general but when Choi's they're they're doubling up sentences over jabbing now the fun little kind of funny thing that we can do that but I want? I was going to bring in Chad's question because I think there's interesting. relation dossier Chad wrote in to Patriot dot com slash Kinda Funny Games says morning folks with the reveal this morning that Baker as a sack after member couldn't minute reprise his role of reese in Borland's three because gearbox wouldn't go union. Do you think this is something we'll see more of. Do you think this now becoming such a high profile story will before the hands of publishers to allow voice actors to unionize. I also wonder how often this happens. Considering it took one of if not the most popular voice actors sorry known to to make a headline that said I love the solitary solidarity intrigue continues to demonstrate that he is one of the kindest humans lot also. Let Your Voice Actors Union is Randy what the fuck cheers so yes. I already know where you're going with. This is an interesting story. If you all remember we hear kind of funny didn't animated series called kind of funny the animated series in episode one principal Christopher Walken it was played by Donna Troy Baker and the idea of course is that that'd be reoccurring character throughout throughout the entire run of the animated series well on top of that he was going to play two characters. He was gonNA play the principal. He was also gonNA play Troy who was like the Guy Oh I do. Remember who was a character in the show that just doesn't ever have voice yeah and the reason he doesn't have a voice is he's a Wendy's boyfriend. I remember that yeah I'd beef with Troy and we we we did a he pulled favor. I totally which is a gal do fucking voice view. He ended up getting kind of in trouble for it. It was more of a slap on the wrist. If you can't be doing that Shit so dr like hey we want to do the whole like series a kind of social. Whatever the hell it was at that point we had to go through his people and he didn't want to be that way he was he's like dude? I want to do this. Let's make it work but us us especially back then be the people we were. We got maybe two steps into that process and we're oh man it's complicated and it's going to require not too much money but the way that the money had to go was too complicated for what we were set up for gearbox they can handle that shape this and nothing that's of course the argument to be made here right is that kind of funny in the spare bedroom at the kitchen table and nick riding on these scripts was not the same as gearbox however there's a lot of different stuff going on here. Remember that when the David eddings lawsuit stuff was happening right and he was saying he that when he got replaced as claptrap this is a similar thing right that he left left in some he he worked at gearbox did the voice of claptrap and didn't get paid extra because of it. That's not the payment thing. I don't know anything about that other than what eddings has talked about publicly but that's still seems to be the case with how they do the voices in general right after the troy thing happened. I wondered if it was this based on what had happened with us. We obviously we had never had that kind of sag work a conversation before because we never did something like that before so it'd been so much time between borderlands two boroughs three I wondered after this happened with Troy was a union thing and then on top of that. I wonder how that would affect one actually burch who of course tiny team in the game is in the game. It is actually on the economy com slash wrong if I'm wrong about that doing tiny Tina's voice like I was wondering how she got around it because that's the other thing within the union ship makes everything so complicated. No longer on unions do a lot of great. I'm good. I'm not saying they're bad but I know like when I go and do the Lego Games because I'm not union. I have to do Taft Hartley Agreement. That's something weird like I. There's like paperwork on top of paperwork that is like we're bringing this person in because he s voice because of x y and Z yeah and so you know it's this weird thing of also talking to an extent here but for a long time not forever a longtime telltale didn't use SAG after voice actors obviously towards the end the change we're talking about in the borderland right here troy's in that obviously laurabeets in that all that but I remember and I'd have to go look at it now. There's there's something different about the credits where if you look through the credits of a telltale game where they use both union and non union they get credited in different ways interesting. There's so many intricate streak. I can't even talk to complications to use voice sag person or a a union voice actress nonunion voice actor that I I do wonder what this means for. How gearbox does it? You know I think chat ask in general I don't think so because I don't think this is something that happens often in many ways we've talked about. I think it is automatic. I'd imagine this happening all the time. I mean if it happened to us. I'm sure it's happening all over the place that you just don't hear about it because most people don't have podcast that years later the randomly telling the story sure you know but I think were going just different uh-huh directions with this one I'm saying I wonder how much this happens in terms of AAA Games. That's what I'm

Troy Troy Baker Baker Reese Randy Pitchford Troy Baker Nolan Borland Kirk Kirk David Eddings Twitter Principal SAG Nonunion Chad Detroit Reporter Christopher Walken
"randy pitchford" Discussed on Giant Beastcast

Giant Beastcast

02:43 min | 1 year ago

"randy pitchford" Discussed on Giant Beastcast

"The micro transactions and put a tweet up saying despite gearbox Randy Pitchford comment about quote, no micro transactions and quote in borderlands three during today's livestream. We've been told cosmetic items are still purchaseable. So I guess I was also from an interview they had done with which is the pitch for fun accurate tweet. It is flip. So oh boy. When you want to start with. So then Randy replies. Randy Pitchford who is the CEO president of the the big bigger, Ed care. Box borderlands three. Yeah. I almost need to hear like this. I I don't know. Okay. Randy replies. Directly to this tweet saying there's no Randy pitchman pressure. So I wish I could do one. I don't okay anyway, says come on guys. Shitty. Click bait headline literally seconds before. I said that I made it very clear, we're gonna do more cosmetic stuff like we didn't borderlands to you know, I was talking about premium currency and loot boxes kind of stuff not being in our game. And then immediately after that rice writes why you guys would fuck me on this is beyond me. Thanks a lot. And let's just without diving into every single tweet in the storm. This went on for a while and involved him directly, adding any McNamara still going to still you still this morning and even said, yes, it's four o'clock in the morning as of fifteen minutes ago when we took a break while you guys are in the bathroom. He may not be yelling game informer right now. But he is definitely personally responding to lots of people who are who are commenting on this from what I could gather from some of this. Well, my impressions, I yeah. My sideline. What do you? Call it quarterback. Armchair quarterback. Yeah. Be rainy rain these Radi. Stop stop tweeting for stop tweeting. I think I think you think you're doing good and trying to defend your game and your team. But I think you should get the person next in line and have them take over the megaphone and the borderland three megaphone to promote the bless you and your gentle demeanor because that is probably not the approach. I would take if this if I was a PR person working on that game. And so the other thing and trying to see here. What I think Randy Pitchford is trying to say is that when I said micro transactions. I meant stuff that is paid a win stuff that is game affecting not cosmetic stuff, and then get into odd semantic argument about what's a micro transaction. Some.

Randy Pitchford McNamara rice CEO president fifteen minutes
"randy pitchford" Discussed on Kotaku Splitscreen

Kotaku Splitscreen

03:49 min | 2 years ago

"randy pitchford" Discussed on Kotaku Splitscreen

"There's this famous story of ultima online players, killing Richard GARRETT'S character, Lord, British, even though he was supposed to not be able to be killed. So yeah, it's been around for a while. It's kind of an amplifying more and more as more games become that kind of service game. So it's definitely we're gonna see more cases like this, and I really think that it needs to be. I think to two things need to happen now. I think one is that every single game company needs to make it clear like here is what your social media policies are. Here is what you should do. If you are being harassed by a mob of people, and here's what we are going to do to protect our employees like they just need to make everything a lot clearer. And the thing that I think needs to happen is that game developers need to unionize stat ASAP and just have something to fight with like have more leverage than just like being under control of of your company and just letting them do whatever they want for whatever reason. Not that companies should be able to fire. It's employees because it certainly shed have a controller who works for it, but just being able to protect yourselves in in in any sort of way I think is really important. Agree. All right. So we, we have a list of things talk about, but we are almost out of time. So why don't we just hit one more thing real quick and then we'll say goodbye. You wanna talk about the typo. Oh, yeah. This story was very funny. So an alien colonial marines, not a good game, not a good video game. Not a video game came out a few years ago, released by gearbox. One of the kind of now quintessential versions of this game was shown to be one thing, and then we played it and it was really bad and like what the fuck it kind of actually ruined released mostly developed by time gate as railed in a story that we published back then about the game, though. I will say that in the wake of that game, I think that game more than anything else really tarnished gearbox reputation among players. I just, yeah, I think probably because Randy Pitchford came out and introduce the game and is sort of associated with this version of the game that then never existed. And so the, you know, so famously bad really terrible and apparently it turns out there's a typo in the what in the I n I file and if you fix it, the of aliens is improved significantly like it's it doesn't make it a good game. And Cameron councilman right about this weekend. He tried it out and kind of had some video of the, you know, of the two different ways aliens act, but it did actually improve the way they attack. They didn't just kind of walk at us straight. There was this really famous clip of the alien walking on its hind leg looking like as ridiculous. It's like a labrador up on its hind legs, kind of pretend to be a person, and it does kind of make them not do that, and they jump and they kind of died. And I. So this is a hilarious story and ridiculous one that this typo with last for this long that nobody would have found it that I don't know like that. No one noticed that the aliens weren't doing what they're supposed to be doing. It kind of boggles my mind that it stayed in the game. I mean, how fucked does this happen? How did that have? Well, I think. ASO, complicated and bugs can be coming from seventy different sources that like a typo in code. I mean, yeah, it's every engineers like worst nightmare has just some type of thing. If you release the game and you would design the game to do certain things and it just straight up was not doing a noticeable number of those things. And everyone was being like, why is the suck? It's not. Do you know this is carved that you would say, I'm going to figure out what it is. I obviously. Okay. A lot of possibilities. One is that people thought that it was just so buggy that it could have been caused by any number of things, and it wasn't always a good sign..

Richard GARRETT Randy Pitchford Cameron
"randy pitchford" Discussed on Kotaku Splitscreen

Kotaku Splitscreen

03:49 min | 2 years ago

"randy pitchford" Discussed on Kotaku Splitscreen

"There's this famous story of ultima online players, killing Richard GARRETT'S character, Lord, British, even though he was supposed to not be able to be killed. So yeah, it's been around for a while. It's kind of an amplifying more and more as more games become that kind of service game. So it's definitely we're gonna see more cases like this, and I really think that it needs to be. I think to two things need to happen now. I think one is that every single game company needs to make it clear like here is what your social media policies are. Here is what you should do. If you are being harassed by a mob of people, and here's what we are going to do to protect our employees like they just need to make everything a lot clearer. And the thing that I think needs to happen is that game developers need to unionize stat ASAP and just have something to fight with like have more leverage than just like being under control of of your company and just letting them do whatever they want for whatever reason. Not that companies should be able to fire. It's employees because it certainly shed have a controller who works for it, but just being able to protect yourselves in in in any sort of way I think is really important. Agree. All right. So we, we have a list of things talk about, but we are almost out of time. So why don't we just hit one more thing real quick and then we'll say goodbye. You wanna talk about the typo. Oh, yeah. This story was very funny. So an alien colonial marines, not a good game, not a good video game. Not a video game came out a few years ago, released by gearbox. One of the kind of now quintessential versions of this game was shown to be one thing, and then we played it and it was really bad and like what the fuck it kind of actually ruined released mostly developed by time gate as railed in a story that we published back then about the game, though. I will say that in the wake of that game, I think that game more than anything else really tarnished gearbox reputation among players. I just, yeah, I think probably because Randy Pitchford came out and introduce the game and is sort of associated with this version of the game that then never existed. And so the, you know, so famously bad really terrible and apparently it turns out there's a typo in the what in the I n I file and if you fix it, the of aliens is improved significantly like it's it doesn't make it a good game. And Cameron councilman right about this weekend. He tried it out and kind of had some video of the, you know, of the two different ways aliens act, but it did actually improve the way they attack. They didn't just kind of walk at us straight. There was this really famous clip of the alien walking on its hind leg looking like as ridiculous. It's like a labrador up on its hind legs, kind of pretend to be a person, and it does kind of make them not do that, and they jump and they kind of died. And I. So this is a hilarious story and ridiculous one that this typo with last for this long that nobody would have found it that I don't know like that. No one noticed that the aliens weren't doing what they're supposed to be doing. It kind of boggles my mind that it stayed in the game. I mean, how fucked does this happen? How did that have? Well, I think. ASO, complicated and bugs can be coming from seventy different sources that like a typo in code. I mean, yeah, it's every engineers like worst nightmare has just some type of thing. If you release the game and you would design the game to do certain things and it just straight up was not doing a noticeable number of those things. And everyone was being like, why is the suck? It's not. Do you know this is carved that you would say, I'm going to figure out what it is. I obviously. Okay. A lot of possibilities. One is that people thought that it was just so buggy that it could have been caused by any number of things, and it wasn't always a good sign..

Richard GARRETT Randy Pitchford Cameron
"randy pitchford" Discussed on Kotaku Splitscreen

Kotaku Splitscreen

03:49 min | 2 years ago

"randy pitchford" Discussed on Kotaku Splitscreen

"There's this famous story of ultima online players, killing Richard GARRETT'S character, Lord, British, even though he was supposed to not be able to be killed. So yeah, it's been around for a while. It's kind of an amplifying more and more as more games become that kind of service game. So it's definitely we're gonna see more cases like this, and I really think that it needs to be. I think to two things need to happen now. I think one is that every single game company needs to make it clear like here is what your social media policies are. Here is what you should do. If you are being harassed by a mob of people, and here's what we are going to do to protect our employees like they just need to make everything a lot clearer. And the thing that I think needs to happen is that game developers need to unionize stat ASAP and just have something to fight with like have more leverage than just like being under control of of your company and just letting them do whatever they want for whatever reason. Not that companies should be able to fire. It's employees because it certainly shed have a controller who works for it, but just being able to protect yourselves in in in any sort of way I think is really important. Agree. All right. So we, we have a list of things talk about, but we are almost out of time. So why don't we just hit one more thing real quick and then we'll say goodbye. You wanna talk about the typo. Oh, yeah. This story was very funny. So an alien colonial marines, not a good game, not a good video game. Not a video game came out a few years ago, released by gearbox. One of the kind of now quintessential versions of this game was shown to be one thing, and then we played it and it was really bad and like what the fuck it kind of actually ruined released mostly developed by time gate as railed in a story that we published back then about the game, though. I will say that in the wake of that game, I think that game more than anything else really tarnished gearbox reputation among players. I just, yeah, I think probably because Randy Pitchford came out and introduce the game and is sort of associated with this version of the game that then never existed. And so the, you know, so famously bad really terrible and apparently it turns out there's a typo in the what in the I n I file and if you fix it, the of aliens is improved significantly like it's it doesn't make it a good game. And Cameron councilman right about this weekend. He tried it out and kind of had some video of the, you know, of the two different ways aliens act, but it did actually improve the way they attack. They didn't just kind of walk at us straight. There was this really famous clip of the alien walking on its hind leg looking like as ridiculous. It's like a labrador up on its hind legs, kind of pretend to be a person, and it does kind of make them not do that, and they jump and they kind of died. And I. So this is a hilarious story and ridiculous one that this typo with last for this long that nobody would have found it that I don't know like that. No one noticed that the aliens weren't doing what they're supposed to be doing. It kind of boggles my mind that it stayed in the game. I mean, how fucked does this happen? How did that have? Well, I think. ASO, complicated and bugs can be coming from seventy different sources that like a typo in code. I mean, yeah, it's every engineers like worst nightmare has just some type of thing. If you release the game and you would design the game to do certain things and it just straight up was not doing a noticeable number of those things. And everyone was being like, why is the suck? It's not. Do you know this is carved that you would say, I'm going to figure out what it is. I obviously. Okay. A lot of possibilities. One is that people thought that it was just so buggy that it could have been caused by any number of things, and it wasn't always a good sign..

Richard GARRETT Randy Pitchford Cameron
"randy pitchford" Discussed on Kotaku Splitscreen

Kotaku Splitscreen

03:49 min | 2 years ago

"randy pitchford" Discussed on Kotaku Splitscreen

"There's this famous story of ultima online players, killing Richard GARRETT'S character, Lord, British, even though he was supposed to not be able to be killed. So yeah, it's been around for a while. It's kind of an amplifying more and more as more games become that kind of service game. So it's definitely we're gonna see more cases like this, and I really think that it needs to be. I think to two things need to happen now. I think one is that every single game company needs to make it clear like here is what your social media policies are. Here is what you should do. If you are being harassed by a mob of people, and here's what we are going to do to protect our employees like they just need to make everything a lot clearer. And the thing that I think needs to happen is that game developers need to unionize stat ASAP and just have something to fight with like have more leverage than just like being under control of of your company and just letting them do whatever they want for whatever reason. Not that companies should be able to fire. It's employees because it certainly shed have a controller who works for it, but just being able to protect yourselves in in in any sort of way I think is really important. Agree. All right. So we, we have a list of things talk about, but we are almost out of time. So why don't we just hit one more thing real quick and then we'll say goodbye. You wanna talk about the typo. Oh, yeah. This story was very funny. So an alien colonial marines, not a good game, not a good video game. Not a video game came out a few years ago, released by gearbox. One of the kind of now quintessential versions of this game was shown to be one thing, and then we played it and it was really bad and like what the fuck it kind of actually ruined released mostly developed by time gate as railed in a story that we published back then about the game, though. I will say that in the wake of that game, I think that game more than anything else really tarnished gearbox reputation among players. I just, yeah, I think probably because Randy Pitchford came out and introduce the game and is sort of associated with this version of the game that then never existed. And so the, you know, so famously bad really terrible and apparently it turns out there's a typo in the what in the I n I file and if you fix it, the of aliens is improved significantly like it's it doesn't make it a good game. And Cameron councilman right about this weekend. He tried it out and kind of had some video of the, you know, of the two different ways aliens act, but it did actually improve the way they attack. They didn't just kind of walk at us straight. There was this really famous clip of the alien walking on its hind leg looking like as ridiculous. It's like a labrador up on its hind legs, kind of pretend to be a person, and it does kind of make them not do that, and they jump and they kind of died. And I. So this is a hilarious story and ridiculous one that this typo with last for this long that nobody would have found it that I don't know like that. No one noticed that the aliens weren't doing what they're supposed to be doing. It kind of boggles my mind that it stayed in the game. I mean, how fucked does this happen? How did that have? Well, I think. ASO, complicated and bugs can be coming from seventy different sources that like a typo in code. I mean, yeah, it's every engineers like worst nightmare has just some type of thing. If you release the game and you would design the game to do certain things and it just straight up was not doing a noticeable number of those things. And everyone was being like, why is the suck? It's not. Do you know this is carved that you would say, I'm going to figure out what it is. I obviously. Okay. A lot of possibilities. One is that people thought that it was just so buggy that it could have been caused by any number of things, and it wasn't always a good sign..

Richard GARRETT Randy Pitchford Cameron
"randy pitchford" Discussed on Kotaku Splitscreen

Kotaku Splitscreen

03:49 min | 2 years ago

"randy pitchford" Discussed on Kotaku Splitscreen

"There's this famous story of ultima online players, killing Richard GARRETT'S character, Lord, British, even though he was supposed to not be able to be killed. So yeah, it's been around for a while. It's kind of an amplifying more and more as more games become that kind of service game. So it's definitely we're gonna see more cases like this, and I really think that it needs to be. I think to two things need to happen now. I think one is that every single game company needs to make it clear like here is what your social media policies are. Here is what you should do. If you are being harassed by a mob of people, and here's what we are going to do to protect our employees like they just need to make everything a lot clearer. And the thing that I think needs to happen is that game developers need to unionize stat ASAP and just have something to fight with like have more leverage than just like being under control of of your company and just letting them do whatever they want for whatever reason. Not that companies should be able to fire. It's employees because it certainly shed have a controller who works for it, but just being able to protect yourselves in in in any sort of way I think is really important. Agree. All right. So we, we have a list of things talk about, but we are almost out of time. So why don't we just hit one more thing real quick and then we'll say goodbye. You wanna talk about the typo. Oh, yeah. This story was very funny. So an alien colonial marines, not a good game, not a good video game. Not a video game came out a few years ago, released by gearbox. One of the kind of now quintessential versions of this game was shown to be one thing, and then we played it and it was really bad and like what the fuck it kind of actually ruined released mostly developed by time gate as railed in a story that we published back then about the game, though. I will say that in the wake of that game, I think that game more than anything else really tarnished gearbox reputation among players. I just, yeah, I think probably because Randy Pitchford came out and introduce the game and is sort of associated with this version of the game that then never existed. And so the, you know, so famously bad really terrible and apparently it turns out there's a typo in the what in the I n I file and if you fix it, the of aliens is improved significantly like it's it doesn't make it a good game. And Cameron councilman right about this weekend. He tried it out and kind of had some video of the, you know, of the two different ways aliens act, but it did actually improve the way they attack. They didn't just kind of walk at us straight. There was this really famous clip of the alien walking on its hind leg looking like as ridiculous. It's like a labrador up on its hind legs, kind of pretend to be a person, and it does kind of make them not do that, and they jump and they kind of died. And I. So this is a hilarious story and ridiculous one that this typo with last for this long that nobody would have found it that I don't know like that. No one noticed that the aliens weren't doing what they're supposed to be doing. It kind of boggles my mind that it stayed in the game. I mean, how fucked does this happen? How did that have? Well, I think. ASO, complicated and bugs can be coming from seventy different sources that like a typo in code. I mean, yeah, it's every engineers like worst nightmare has just some type of thing. If you release the game and you would design the game to do certain things and it just straight up was not doing a noticeable number of those things. And everyone was being like, why is the suck? It's not. Do you know this is carved that you would say, I'm going to figure out what it is. I obviously. Okay. A lot of possibilities. One is that people thought that it was just so buggy that it could have been caused by any number of things, and it wasn't always a good sign..

Richard GARRETT Randy Pitchford Cameron
"randy pitchford" Discussed on Kotaku Splitscreen

Kotaku Splitscreen

03:49 min | 2 years ago

"randy pitchford" Discussed on Kotaku Splitscreen

"There's this famous story of ultima online players, killing Richard GARRETT'S character, Lord, British, even though he was supposed to not be able to be killed. So yeah, it's been around for a while. It's kind of an amplifying more and more as more games become that kind of service game. So it's definitely we're gonna see more cases like this, and I really think that it needs to be. I think to two things need to happen now. I think one is that every single game company needs to make it clear like here is what your social media policies are. Here is what you should do. If you are being harassed by a mob of people, and here's what we are going to do to protect our employees like they just need to make everything a lot clearer. And the thing that I think needs to happen is that game developers need to unionize stat ASAP and just have something to fight with like have more leverage than just like being under control of of your company and just letting them do whatever they want for whatever reason. Not that companies should be able to fire. It's employees because it certainly shed have a controller who works for it, but just being able to protect yourselves in in in any sort of way I think is really important. Agree. All right. So we, we have a list of things talk about, but we are almost out of time. So why don't we just hit one more thing real quick and then we'll say goodbye. You wanna talk about the typo. Oh, yeah. This story was very funny. So an alien colonial marines, not a good game, not a good video game. Not a video game came out a few years ago, released by gearbox. One of the kind of now quintessential versions of this game was shown to be one thing, and then we played it and it was really bad and like what the fuck it kind of actually ruined released mostly developed by time gate as railed in a story that we published back then about the game, though. I will say that in the wake of that game, I think that game more than anything else really tarnished gearbox reputation among players. I just, yeah, I think probably because Randy Pitchford came out and introduce the game and is sort of associated with this version of the game that then never existed. And so the, you know, so famously bad really terrible and apparently it turns out there's a typo in the what in the I n I file and if you fix it, the of aliens is improved significantly like it's it doesn't make it a good game. And Cameron councilman right about this weekend. He tried it out and kind of had some video of the, you know, of the two different ways aliens act, but it did actually improve the way they attack. They didn't just kind of walk at us straight. There was this really famous clip of the alien walking on its hind leg looking like as ridiculous. It's like a labrador up on its hind legs, kind of pretend to be a person, and it does kind of make them not do that, and they jump and they kind of died. And I. So this is a hilarious story and ridiculous one that this typo with last for this long that nobody would have found it that I don't know like that. No one noticed that the aliens weren't doing what they're supposed to be doing. It kind of boggles my mind that it stayed in the game. I mean, how fucked does this happen? How did that have? Well, I think. ASO, complicated and bugs can be coming from seventy different sources that like a typo in code. I mean, yeah, it's every engineers like worst nightmare has just some type of thing. If you release the game and you would design the game to do certain things and it just straight up was not doing a noticeable number of those things. And everyone was being like, why is the suck? It's not. Do you know this is carved that you would say, I'm going to figure out what it is. I obviously. Okay. A lot of possibilities. One is that people thought that it was just so buggy that it could have been caused by any number of things, and it wasn't always a good sign..

Richard GARRETT Randy Pitchford Cameron
"randy pitchford" Discussed on Kotaku Splitscreen

Kotaku Splitscreen

03:49 min | 2 years ago

"randy pitchford" Discussed on Kotaku Splitscreen

"There's this famous story of ultima online players, killing Richard GARRETT'S character, Lord, British, even though he was supposed to not be able to be killed. So yeah, it's been around for a while. It's kind of an amplifying more and more as more games become that kind of service game. So it's definitely we're gonna see more cases like this, and I really think that it needs to be. I think to two things need to happen now. I think one is that every single game company needs to make it clear like here is what your social media policies are. Here is what you should do. If you are being harassed by a mob of people, and here's what we are going to do to protect our employees like they just need to make everything a lot clearer. And the thing that I think needs to happen is that game developers need to unionize stat ASAP and just have something to fight with like have more leverage than just like being under control of of your company and just letting them do whatever they want for whatever reason. Not that companies should be able to fire. It's employees because it certainly shed have a controller who works for it, but just being able to protect yourselves in in in any sort of way I think is really important. Agree. All right. So we, we have a list of things talk about, but we are almost out of time. So why don't we just hit one more thing real quick and then we'll say goodbye. You wanna talk about the typo. Oh, yeah. This story was very funny. So an alien colonial marines, not a good game, not a good video game. Not a video game came out a few years ago, released by gearbox. One of the kind of now quintessential versions of this game was shown to be one thing, and then we played it and it was really bad and like what the fuck it kind of actually ruined released mostly developed by time gate as railed in a story that we published back then about the game, though. I will say that in the wake of that game, I think that game more than anything else really tarnished gearbox reputation among players. I just, yeah, I think probably because Randy Pitchford came out and introduce the game and is sort of associated with this version of the game that then never existed. And so the, you know, so famously bad really terrible and apparently it turns out there's a typo in the what in the I n I file and if you fix it, the of aliens is improved significantly like it's it doesn't make it a good game. And Cameron councilman right about this weekend. He tried it out and kind of had some video of the, you know, of the two different ways aliens act, but it did actually improve the way they attack. They didn't just kind of walk at us straight. There was this really famous clip of the alien walking on its hind leg looking like as ridiculous. It's like a labrador up on its hind legs, kind of pretend to be a person, and it does kind of make them not do that, and they jump and they kind of died. And I. So this is a hilarious story and ridiculous one that this typo with last for this long that nobody would have found it that I don't know like that. No one noticed that the aliens weren't doing what they're supposed to be doing. It kind of boggles my mind that it stayed in the game. I mean, how fucked does this happen? How did that have? Well, I think. ASO, complicated and bugs can be coming from seventy different sources that like a typo in code. I mean, yeah, it's every engineers like worst nightmare has just some type of thing. If you release the game and you would design the game to do certain things and it just straight up was not doing a noticeable number of those things. And everyone was being like, why is the suck? It's not. Do you know this is carved that you would say, I'm going to figure out what it is. I obviously. Okay. A lot of possibilities. One is that people thought that it was just so buggy that it could have been caused by any number of things, and it wasn't always a good sign..

Richard GARRETT Randy Pitchford Cameron
"randy pitchford" Discussed on Kotaku Splitscreen

Kotaku Splitscreen

03:49 min | 2 years ago

"randy pitchford" Discussed on Kotaku Splitscreen

"There's this famous story of ultima online players, killing Richard GARRETT'S character, Lord, British, even though he was supposed to not be able to be killed. So yeah, it's been around for a while. It's kind of an amplifying more and more as more games become that kind of service game. So it's definitely we're gonna see more cases like this, and I really think that it needs to be. I think to two things need to happen now. I think one is that every single game company needs to make it clear like here is what your social media policies are. Here is what you should do. If you are being harassed by a mob of people, and here's what we are going to do to protect our employees like they just need to make everything a lot clearer. And the thing that I think needs to happen is that game developers need to unionize stat ASAP and just have something to fight with like have more leverage than just like being under control of of your company and just letting them do whatever they want for whatever reason. Not that companies should be able to fire. It's employees because it certainly shed have a controller who works for it, but just being able to protect yourselves in in in any sort of way I think is really important. Agree. All right. So we, we have a list of things talk about, but we are almost out of time. So why don't we just hit one more thing real quick and then we'll say goodbye. You wanna talk about the typo. Oh, yeah. This story was very funny. So an alien colonial marines, not a good game, not a good video game. Not a video game came out a few years ago, released by gearbox. One of the kind of now quintessential versions of this game was shown to be one thing, and then we played it and it was really bad and like what the fuck it kind of actually ruined released mostly developed by time gate as railed in a story that we published back then about the game, though. I will say that in the wake of that game, I think that game more than anything else really tarnished gearbox reputation among players. I just, yeah, I think probably because Randy Pitchford came out and introduce the game and is sort of associated with this version of the game that then never existed. And so the, you know, so famously bad really terrible and apparently it turns out there's a typo in the what in the I n I file and if you fix it, the of aliens is improved significantly like it's it doesn't make it a good game. And Cameron councilman right about this weekend. He tried it out and kind of had some video of the, you know, of the two different ways aliens act, but it did actually improve the way they attack. They didn't just kind of walk at us straight. There was this really famous clip of the alien walking on its hind leg looking like as ridiculous. It's like a labrador up on its hind legs, kind of pretend to be a person, and it does kind of make them not do that, and they jump and they kind of died. And I. So this is a hilarious story and ridiculous one that this typo with last for this long that nobody would have found it that I don't know like that. No one noticed that the aliens weren't doing what they're supposed to be doing. It kind of boggles my mind that it stayed in the game. I mean, how fucked does this happen? How did that have? Well, I think. ASO, complicated and bugs can be coming from seventy different sources that like a typo in code. I mean, yeah, it's every engineers like worst nightmare has just some type of thing. If you release the game and you would design the game to do certain things and it just straight up was not doing a noticeable number of those things. And everyone was being like, why is the suck? It's not. Do you know this is carved that you would say, I'm going to figure out what it is. I obviously. Okay. A lot of possibilities. One is that people thought that it was just so buggy that it could have been caused by any number of things, and it wasn't always a good sign..

Richard GARRETT Randy Pitchford Cameron
"randy pitchford" Discussed on Kotaku Splitscreen

Kotaku Splitscreen

03:49 min | 2 years ago

"randy pitchford" Discussed on Kotaku Splitscreen

"There's this famous story of ultima online players, killing Richard GARRETT'S character, Lord, British, even though he was supposed to not be able to be killed. So yeah, it's been around for a while. It's kind of an amplifying more and more as more games become that kind of service game. So it's definitely we're gonna see more cases like this, and I really think that it needs to be. I think to two things need to happen now. I think one is that every single game company needs to make it clear like here is what your social media policies are. Here is what you should do. If you are being harassed by a mob of people, and here's what we are going to do to protect our employees like they just need to make everything a lot clearer. And the thing that I think needs to happen is that game developers need to unionize stat ASAP and just have something to fight with like have more leverage than just like being under control of of your company and just letting them do whatever they want for whatever reason. Not that companies should be able to fire. It's employees because it certainly shed have a controller who works for it, but just being able to protect yourselves in in in any sort of way I think is really important. Agree. All right. So we, we have a list of things talk about, but we are almost out of time. So why don't we just hit one more thing real quick and then we'll say goodbye. You wanna talk about the typo. Oh, yeah. This story was very funny. So an alien colonial marines, not a good game, not a good video game. Not a video game came out a few years ago, released by gearbox. One of the kind of now quintessential versions of this game was shown to be one thing, and then we played it and it was really bad and like what the fuck it kind of actually ruined released mostly developed by time gate as railed in a story that we published back then about the game, though. I will say that in the wake of that game, I think that game more than anything else really tarnished gearbox reputation among players. I just, yeah, I think probably because Randy Pitchford came out and introduce the game and is sort of associated with this version of the game that then never existed. And so the, you know, so famously bad really terrible and apparently it turns out there's a typo in the what in the I n I file and if you fix it, the of aliens is improved significantly like it's it doesn't make it a good game. And Cameron councilman right about this weekend. He tried it out and kind of had some video of the, you know, of the two different ways aliens act, but it did actually improve the way they attack. They didn't just kind of walk at us straight. There was this really famous clip of the alien walking on its hind leg looking like as ridiculous. It's like a labrador up on its hind legs, kind of pretend to be a person, and it does kind of make them not do that, and they jump and they kind of died. And I. So this is a hilarious story and ridiculous one that this typo with last for this long that nobody would have found it that I don't know like that. No one noticed that the aliens weren't doing what they're supposed to be doing. It kind of boggles my mind that it stayed in the game. I mean, how fucked does this happen? How did that have? Well, I think. ASO, complicated and bugs can be coming from seventy different sources that like a typo in code. I mean, yeah, it's every engineers like worst nightmare has just some type of thing. If you release the game and you would design the game to do certain things and it just straight up was not doing a noticeable number of those things. And everyone was being like, why is the suck? It's not. Do you know this is carved that you would say, I'm going to figure out what it is. I obviously. Okay. A lot of possibilities. One is that people thought that it was just so buggy that it could have been caused by any number of things, and it wasn't always a good sign..

Richard GARRETT Randy Pitchford Cameron
"randy pitchford" Discussed on Kotaku Splitscreen

Kotaku Splitscreen

03:49 min | 2 years ago

"randy pitchford" Discussed on Kotaku Splitscreen

"There's this famous story of ultima online players, killing Richard GARRETT'S character, Lord, British, even though he was supposed to not be able to be killed. So yeah, it's been around for a while. It's kind of an amplifying more and more as more games become that kind of service game. So it's definitely we're gonna see more cases like this, and I really think that it needs to be. I think to two things need to happen now. I think one is that every single game company needs to make it clear like here is what your social media policies are. Here is what you should do. If you are being harassed by a mob of people, and here's what we are going to do to protect our employees like they just need to make everything a lot clearer. And the thing that I think needs to happen is that game developers need to unionize stat ASAP and just have something to fight with like have more leverage than just like being under control of of your company and just letting them do whatever they want for whatever reason. Not that companies should be able to fire. It's employees because it certainly shed have a controller who works for it, but just being able to protect yourselves in in in any sort of way I think is really important. Agree. All right. So we, we have a list of things talk about, but we are almost out of time. So why don't we just hit one more thing real quick and then we'll say goodbye. You wanna talk about the typo. Oh, yeah. This story was very funny. So an alien colonial marines, not a good game, not a good video game. Not a video game came out a few years ago, released by gearbox. One of the kind of now quintessential versions of this game was shown to be one thing, and then we played it and it was really bad and like what the fuck it kind of actually ruined released mostly developed by time gate as railed in a story that we published back then about the game, though. I will say that in the wake of that game, I think that game more than anything else really tarnished gearbox reputation among players. I just, yeah, I think probably because Randy Pitchford came out and introduce the game and is sort of associated with this version of the game that then never existed. And so the, you know, so famously bad really terrible and apparently it turns out there's a typo in the what in the I n I file and if you fix it, the of aliens is improved significantly like it's it doesn't make it a good game. And Cameron councilman right about this weekend. He tried it out and kind of had some video of the, you know, of the two different ways aliens act, but it did actually improve the way they attack. They didn't just kind of walk at us straight. There was this really famous clip of the alien walking on its hind leg looking like as ridiculous. It's like a labrador up on its hind legs, kind of pretend to be a person, and it does kind of make them not do that, and they jump and they kind of died. And I. So this is a hilarious story and ridiculous one that this typo with last for this long that nobody would have found it that I don't know like that. No one noticed that the aliens weren't doing what they're supposed to be doing. It kind of boggles my mind that it stayed in the game. I mean, how fucked does this happen? How did that have? Well, I think. ASO, complicated and bugs can be coming from seventy different sources that like a typo in code. I mean, yeah, it's every engineers like worst nightmare has just some type of thing. If you release the game and you would design the game to do certain things and it just straight up was not doing a noticeable number of those things. And everyone was being like, why is the suck? It's not. Do you know this is carved that you would say, I'm going to figure out what it is. I obviously. Okay. A lot of possibilities. One is that people thought that it was just so buggy that it could have been caused by any number of things, and it wasn't always a good sign..

Richard GARRETT Randy Pitchford Cameron
"randy pitchford" Discussed on Kotaku Splitscreen

Kotaku Splitscreen

03:49 min | 2 years ago

"randy pitchford" Discussed on Kotaku Splitscreen

"There's this famous story of ultima online players, killing Richard GARRETT'S character, Lord, British, even though he was supposed to not be able to be killed. So yeah, it's been around for a while. It's kind of an amplifying more and more as more games become that kind of service game. So it's definitely we're gonna see more cases like this, and I really think that it needs to be. I think to two things need to happen now. I think one is that every single game company needs to make it clear like here is what your social media policies are. Here is what you should do. If you are being harassed by a mob of people, and here's what we are going to do to protect our employees like they just need to make everything a lot clearer. And the thing that I think needs to happen is that game developers need to unionize stat ASAP and just have something to fight with like have more leverage than just like being under control of of your company and just letting them do whatever they want for whatever reason. Not that companies should be able to fire. It's employees because it certainly shed have a controller who works for it, but just being able to protect yourselves in in in any sort of way I think is really important. Agree. All right. So we, we have a list of things talk about, but we are almost out of time. So why don't we just hit one more thing real quick and then we'll say goodbye. You wanna talk about the typo. Oh, yeah. This story was very funny. So an alien colonial marines, not a good game, not a good video game. Not a video game came out a few years ago, released by gearbox. One of the kind of now quintessential versions of this game was shown to be one thing, and then we played it and it was really bad and like what the fuck it kind of actually ruined released mostly developed by time gate as railed in a story that we published back then about the game, though. I will say that in the wake of that game, I think that game more than anything else really tarnished gearbox reputation among players. I just, yeah, I think probably because Randy Pitchford came out and introduce the game and is sort of associated with this version of the game that then never existed. And so the, you know, so famously bad really terrible and apparently it turns out there's a typo in the what in the I n I file and if you fix it, the of aliens is improved significantly like it's it doesn't make it a good game. And Cameron councilman right about this weekend. He tried it out and kind of had some video of the, you know, of the two different ways aliens act, but it did actually improve the way they attack. They didn't just kind of walk at us straight. There was this really famous clip of the alien walking on its hind leg looking like as ridiculous. It's like a labrador up on its hind legs, kind of pretend to be a person, and it does kind of make them not do that, and they jump and they kind of died. And I. So this is a hilarious story and ridiculous one that this typo with last for this long that nobody would have found it that I don't know like that. No one noticed that the aliens weren't doing what they're supposed to be doing. It kind of boggles my mind that it stayed in the game. I mean, how fucked does this happen? How did that have? Well, I think. ASO, complicated and bugs can be coming from seventy different sources that like a typo in code. I mean, yeah, it's every engineers like worst nightmare has just some type of thing. If you release the game and you would design the game to do certain things and it just straight up was not doing a noticeable number of those things. And everyone was being like, why is the suck? It's not. Do you know this is carved that you would say, I'm going to figure out what it is. I obviously. Okay. A lot of possibilities. One is that people thought that it was just so buggy that it could have been caused by any number of things, and it wasn't always a good sign..

Richard GARRETT Randy Pitchford Cameron
"randy pitchford" Discussed on Kotaku Splitscreen

Kotaku Splitscreen

03:49 min | 2 years ago

"randy pitchford" Discussed on Kotaku Splitscreen

"There's this famous story of ultima online players, killing Richard GARRETT'S character, Lord, British, even though he was supposed to not be able to be killed. So yeah, it's been around for a while. It's kind of an amplifying more and more as more games become that kind of service game. So it's definitely we're gonna see more cases like this, and I really think that it needs to be. I think to two things need to happen now. I think one is that every single game company needs to make it clear like here is what your social media policies are. Here is what you should do. If you are being harassed by a mob of people, and here's what we are going to do to protect our employees like they just need to make everything a lot clearer. And the thing that I think needs to happen is that game developers need to unionize stat ASAP and just have something to fight with like have more leverage than just like being under control of of your company and just letting them do whatever they want for whatever reason. Not that companies should be able to fire. It's employees because it certainly shed have a controller who works for it, but just being able to protect yourselves in in in any sort of way I think is really important. Agree. All right. So we, we have a list of things talk about, but we are almost out of time. So why don't we just hit one more thing real quick and then we'll say goodbye. You wanna talk about the typo. Oh, yeah. This story was very funny. So an alien colonial marines, not a good game, not a good video game. Not a video game came out a few years ago, released by gearbox. One of the kind of now quintessential versions of this game was shown to be one thing, and then we played it and it was really bad and like what the fuck it kind of actually ruined released mostly developed by time gate as railed in a story that we published back then about the game, though. I will say that in the wake of that game, I think that game more than anything else really tarnished gearbox reputation among players. I just, yeah, I think probably because Randy Pitchford came out and introduce the game and is sort of associated with this version of the game that then never existed. And so the, you know, so famously bad really terrible and apparently it turns out there's a typo in the what in the I n I file and if you fix it, the of aliens is improved significantly like it's it doesn't make it a good game. And Cameron councilman right about this weekend. He tried it out and kind of had some video of the, you know, of the two different ways aliens act, but it did actually improve the way they attack. They didn't just kind of walk at us straight. There was this really famous clip of the alien walking on its hind leg looking like as ridiculous. It's like a labrador up on its hind legs, kind of pretend to be a person, and it does kind of make them not do that, and they jump and they kind of died. And I. So this is a hilarious story and ridiculous one that this typo with last for this long that nobody would have found it that I don't know like that. No one noticed that the aliens weren't doing what they're supposed to be doing. It kind of boggles my mind that it stayed in the game. I mean, how fucked does this happen? How did that have? Well, I think. ASO, complicated and bugs can be coming from seventy different sources that like a typo in code. I mean, yeah, it's every engineers like worst nightmare has just some type of thing. If you release the game and you would design the game to do certain things and it just straight up was not doing a noticeable number of those things. And everyone was being like, why is the suck? It's not. Do you know this is carved that you would say, I'm going to figure out what it is. I obviously. Okay. A lot of possibilities. One is that people thought that it was just so buggy that it could have been caused by any number of things, and it wasn't always a good sign..

Richard GARRETT Randy Pitchford Cameron
"randy pitchford" Discussed on Kotaku Splitscreen

Kotaku Splitscreen

03:49 min | 2 years ago

"randy pitchford" Discussed on Kotaku Splitscreen

"There's this famous story of ultima online players, killing Richard GARRETT'S character, Lord, British, even though he was supposed to not be able to be killed. So yeah, it's been around for a while. It's kind of an amplifying more and more as more games become that kind of service game. So it's definitely we're gonna see more cases like this, and I really think that it needs to be. I think to two things need to happen now. I think one is that every single game company needs to make it clear like here is what your social media policies are. Here is what you should do. If you are being harassed by a mob of people, and here's what we are going to do to protect our employees like they just need to make everything a lot clearer. And the thing that I think needs to happen is that game developers need to unionize stat ASAP and just have something to fight with like have more leverage than just like being under control of of your company and just letting them do whatever they want for whatever reason. Not that companies should be able to fire. It's employees because it certainly shed have a controller who works for it, but just being able to protect yourselves in in in any sort of way I think is really important. Agree. All right. So we, we have a list of things talk about, but we are almost out of time. So why don't we just hit one more thing real quick and then we'll say goodbye. You wanna talk about the typo. Oh, yeah. This story was very funny. So an alien colonial marines, not a good game, not a good video game. Not a video game came out a few years ago, released by gearbox. One of the kind of now quintessential versions of this game was shown to be one thing, and then we played it and it was really bad and like what the fuck it kind of actually ruined released mostly developed by time gate as railed in a story that we published back then about the game, though. I will say that in the wake of that game, I think that game more than anything else really tarnished gearbox reputation among players. I just, yeah, I think probably because Randy Pitchford came out and introduce the game and is sort of associated with this version of the game that then never existed. And so the, you know, so famously bad really terrible and apparently it turns out there's a typo in the what in the I n I file and if you fix it, the of aliens is improved significantly like it's it doesn't make it a good game. And Cameron councilman right about this weekend. He tried it out and kind of had some video of the, you know, of the two different ways aliens act, but it did actually improve the way they attack. They didn't just kind of walk at us straight. There was this really famous clip of the alien walking on its hind leg looking like as ridiculous. It's like a labrador up on its hind legs, kind of pretend to be a person, and it does kind of make them not do that, and they jump and they kind of died. And I. So this is a hilarious story and ridiculous one that this typo with last for this long that nobody would have found it that I don't know like that. No one noticed that the aliens weren't doing what they're supposed to be doing. It kind of boggles my mind that it stayed in the game. I mean, how fucked does this happen? How did that have? Well, I think. ASO, complicated and bugs can be coming from seventy different sources that like a typo in code. I mean, yeah, it's every engineers like worst nightmare has just some type of thing. If you release the game and you would design the game to do certain things and it just straight up was not doing a noticeable number of those things. And everyone was being like, why is the suck? It's not. Do you know this is carved that you would say, I'm going to figure out what it is. I obviously. Okay. A lot of possibilities. One is that people thought that it was just so buggy that it could have been caused by any number of things, and it wasn't always a good sign..

Richard GARRETT Randy Pitchford Cameron
"randy pitchford" Discussed on Kotaku Splitscreen

Kotaku Splitscreen

03:49 min | 2 years ago

"randy pitchford" Discussed on Kotaku Splitscreen

"There's this famous story of ultima online players, killing Richard GARRETT'S character, Lord, British, even though he was supposed to not be able to be killed. So yeah, it's been around for a while. It's kind of an amplifying more and more as more games become that kind of service game. So it's definitely we're gonna see more cases like this, and I really think that it needs to be. I think to two things need to happen now. I think one is that every single game company needs to make it clear like here is what your social media policies are. Here is what you should do. If you are being harassed by a mob of people, and here's what we are going to do to protect our employees like they just need to make everything a lot clearer. And the thing that I think needs to happen is that game developers need to unionize stat ASAP and just have something to fight with like have more leverage than just like being under control of of your company and just letting them do whatever they want for whatever reason. Not that companies should be able to fire. It's employees because it certainly shed have a controller who works for it, but just being able to protect yourselves in in in any sort of way I think is really important. Agree. All right. So we, we have a list of things talk about, but we are almost out of time. So why don't we just hit one more thing real quick and then we'll say goodbye. You wanna talk about the typo. Oh, yeah. This story was very funny. So an alien colonial marines, not a good game, not a good video game. Not a video game came out a few years ago, released by gearbox. One of the kind of now quintessential versions of this game was shown to be one thing, and then we played it and it was really bad and like what the fuck it kind of actually ruined released mostly developed by time gate as railed in a story that we published back then about the game, though. I will say that in the wake of that game, I think that game more than anything else really tarnished gearbox reputation among players. I just, yeah, I think probably because Randy Pitchford came out and introduce the game and is sort of associated with this version of the game that then never existed. And so the, you know, so famously bad really terrible and apparently it turns out there's a typo in the what in the I n I file and if you fix it, the of aliens is improved significantly like it's it doesn't make it a good game. And Cameron councilman right about this weekend. He tried it out and kind of had some video of the, you know, of the two different ways aliens act, but it did actually improve the way they attack. They didn't just kind of walk at us straight. There was this really famous clip of the alien walking on its hind leg looking like as ridiculous. It's like a labrador up on its hind legs, kind of pretend to be a person, and it does kind of make them not do that, and they jump and they kind of died. And I. So this is a hilarious story and ridiculous one that this typo with last for this long that nobody would have found it that I don't know like that. No one noticed that the aliens weren't doing what they're supposed to be doing. It kind of boggles my mind that it stayed in the game. I mean, how fucked does this happen? How did that have? Well, I think. ASO, complicated and bugs can be coming from seventy different sources that like a typo in code. I mean, yeah, it's every engineers like worst nightmare has just some type of thing. If you release the game and you would design the game to do certain things and it just straight up was not doing a noticeable number of those things. And everyone was being like, why is the suck? It's not. Do you know this is carved that you would say, I'm going to figure out what it is. I obviously. Okay. A lot of possibilities. One is that people thought that it was just so buggy that it could have been caused by any number of things, and it wasn't always a good sign..

Richard GARRETT Randy Pitchford Cameron
"randy pitchford" Discussed on Kotaku Splitscreen

Kotaku Splitscreen

03:02 min | 2 years ago

"randy pitchford" Discussed on Kotaku Splitscreen

"And the thing that I think needs to happen is that game developers need to unionize stat ASAP and just have something to fight with like have more leverage than just like being under control of of your company and just letting them do whatever they want for whatever reason. Not that companies should be able to fire. It's employees because it certainly shed have a controller who works for it, but just being able to protect yourselves in in in any sort of way I think is really important. Agree. All right. So we, we have a list of things talk about, but we are almost out of time. So why don't we just hit one more thing real quick and then we'll say goodbye. You wanna talk about the typo. Oh, yeah. This story was very funny. So an alien colonial marines, not a good game, not a good video game. Not a video game came out a few years ago, released by gearbox. One of the kind of now quintessential versions of this game was shown to be one thing, and then we played it and it was really bad and like what the fuck it kind of actually ruined released mostly developed by time gate as railed in a story that we published back then about the game, though. I will say that in the wake of that game, I think that game more than anything else really tarnished gearbox reputation among players. I just, yeah, I think probably because Randy Pitchford came out and introduce the game and is sort of associated with this version of the game that then never existed. And so the, you know, so famously bad really terrible and apparently it turns out there's a typo in the what in the I n I file and if you fix it, the of aliens is improved significantly like it's it doesn't make it a good game. And Cameron councilman right about this weekend. He tried it out and kind of had some video of the, you know, of the two different ways aliens act, but it did actually improve the way they attack. They didn't just kind of walk at us straight. There was this really famous clip of the alien walking on its hind leg looking like as ridiculous. It's like a labrador up on its hind legs, kind of pretend to be a person, and it does kind of make them not do that, and they jump and they kind of died. And I. So this is a hilarious story and ridiculous one that this typo with last for this long that nobody would have found it that I don't know like that. No one noticed that the aliens weren't doing what they're supposed to be doing. It kind of boggles my mind that it stayed in the game. I mean, how fucked does this happen? How did that have? Well, I think. ASO, complicated and bugs can be coming from seventy different sources that like a typo in code. I mean, yeah, it's every engineers like worst nightmare has just some type of thing. If you release the game and you would design the game to do certain things and it just straight up was not doing a noticeable number of those things. And everyone was being like, why is the suck? It's not. Do you know this is carved that you would say, I'm going to figure out what it is. I obviously. Okay. A lot of possibilities..

Randy Pitchford Cameron
"randy pitchford" Discussed on Kotaku Splitscreen

Kotaku Splitscreen

03:02 min | 2 years ago

"randy pitchford" Discussed on Kotaku Splitscreen

"And the thing that I think needs to happen is that game developers need to unionize stat ASAP and just have something to fight with like have more leverage than just like being under control of of your company and just letting them do whatever they want for whatever reason. Not that companies should be able to fire. It's employees because it certainly shed have a controller who works for it, but just being able to protect yourselves in in in any sort of way I think is really important. Agree. All right. So we, we have a list of things talk about, but we are almost out of time. So why don't we just hit one more thing real quick and then we'll say goodbye. You wanna talk about the typo. Oh, yeah. This story was very funny. So an alien colonial marines, not a good game, not a good video game. Not a video game came out a few years ago, released by gearbox. One of the kind of now quintessential versions of this game was shown to be one thing, and then we played it and it was really bad and like what the fuck it kind of actually ruined released mostly developed by time gate as railed in a story that we published back then about the game, though. I will say that in the wake of that game, I think that game more than anything else really tarnished gearbox reputation among players. I just, yeah, I think probably because Randy Pitchford came out and introduce the game and is sort of associated with this version of the game that then never existed. And so the, you know, so famously bad really terrible and apparently it turns out there's a typo in the what in the I n I file and if you fix it, the of aliens is improved significantly like it's it doesn't make it a good game. And Cameron councilman right about this weekend. He tried it out and kind of had some video of the, you know, of the two different ways aliens act, but it did actually improve the way they attack. They didn't just kind of walk at us straight. There was this really famous clip of the alien walking on its hind leg looking like as ridiculous. It's like a labrador up on its hind legs, kind of pretend to be a person, and it does kind of make them not do that, and they jump and they kind of died. And I. So this is a hilarious story and ridiculous one that this typo with last for this long that nobody would have found it that I don't know like that. No one noticed that the aliens weren't doing what they're supposed to be doing. It kind of boggles my mind that it stayed in the game. I mean, how fucked does this happen? How did that have? Well, I think. ASO, complicated and bugs can be coming from seventy different sources that like a typo in code. I mean, yeah, it's every engineers like worst nightmare has just some type of thing. If you release the game and you would design the game to do certain things and it just straight up was not doing a noticeable number of those things. And everyone was being like, why is the suck? It's not. Do you know this is carved that you would say, I'm going to figure out what it is. I obviously. Okay. A lot of possibilities..

Randy Pitchford Cameron