5 Burst results for "Johnny Cook"

WNYC 93.9 FM
"johnny cook" Discussed on WNYC 93.9 FM
"The bar. There did seem to be an indication that there were some intoxication involved in the production of this code program I John talk to is a guy named Stephen Sidley comedian Stephen Harry. Good, Fine, Thank you. I just wanted to ask you, Stephen said Lee was a recent U. C. L. A grad when he got hired to work at Western Tech. The company was full off a bunch off, crazed, drunk and stoned misfit youth with bare feet and long here and tone, clothes and social awkwardness. And those were the sort of people at the beginning. You were interested in video games there. Shortly after he was hired. Western Tech dumped half finished game in his lap, and I was told to pick up and finish a game that they were writing, which was called Maze at the time and eventually was renamed as in tuned. No manuals, no understanding of how the machine worked. Nobody sitting around me total utter fear. So simply asks one of these hippies around the office, where this code that he's working on came from The following story rolls out. The person who had started the escape. Heads divine this well, drunken stoned in a Mexican bar drinking tequila one night. Sidley told Johnny Cook his story. It was also told to Sidley secondhand and we wanted a primary source here. Do you happen to remember the name of the guy who wrote the algorithm? God, I want to say mule, but I may be mixing up with somebody. So no, I don't. I wouldn't fall on my sword about that. You can sometimes get the feeling that the Internet puts like all of the information in the world right at your fingertips, But the Internet can also be like the world's largest haystack. And this guy Newell turned out to be a needle..

KQED Radio
"johnny cook" Discussed on KQED Radio
"To figure out How exactly we go about this? Yeah, So there's there's a method to the article. Absolutely. That is teaches the method of young young Jedi. I, uh Um all right, so You have this digital thing in front of you in this case is it zah video game for the Atari 2600? What do you do? So you can de compile the source code so that she could see what the inscription all evidences, you know? How does the code Well, we're not computer scientists, so we actually can't d compiled the source code. Fortunately, there's somebody who has already been researching this particular artifact and he is a computer scientist. I'm Johnny Cook. I'm an associate professor and computer science at the University of Calgary and I study old computer games. Johnnie Cock teaches modern computer science students about old games. And I had never heard of this one before. I didn't know anyone who had ever played it, And I just tripped across this. It amazed that might be interesting and a Coke cracked open the code a bit like an archaeologist rolling back of stone on an actual tomb. Entombed is written in something called Assembly language. It's a very early computer coding language that's very easy for computers to process but really very hard for human beings to understand. Back in the 19 eighties, when people wrote assembly code. They usually included comments with in that code basically plain English sentences that Would tell a human what the Assembly code did, but unfortunately, that did not happen within tuned. There's no comments. There is no variable names. There's really nothing conveying any information at that stage, and what I have to do is I have to Start with it and reconstruct a lot of the meaning as to what was going on in the code. Eventually, John was able to figure out what the code was doing. Do you want to try and explain this, Alex, I'll give it a shot. May's generation algorithm is trying to draw a maze that's challenging enough to keep the player entertained but isn't actually impossible to solve. And.

KCRW
"johnny cook" Discussed on KCRW
"The saga of the drunken Koda's in the bar, there did seem to be An indication that there was some intoxication in involved in the production of this code program I John talk to is a guy named Stephen Sidley. Stephen Harry. Good, Fine, Thank you. I just wanted to ask you, Stephen said Lee was a recent U. C. L. A grad when he got hired to work at Western Tech. The company was full off a bunch off, crazed, drunk and stoned misfit youth with bare feet and long here and tone, clothes and social awkwardness. And those were the sort of people at the beginning. You were interested in video games there. Shortly after he was hired. Western Tech dumped half finished game in his lap, and I was told to pick up and finish a game that they were writing, which was called Maze at the time and eventually was renamed as in tuned. No manuals, no understanding of how the machine worked. Nobody sitting around me total utter fear. So simply asks one of these hippies around the office, where this code that he's working on came from The following story rolls out. The person who had started the escape. Heads divine this well, drunken stoned in a Mexican bar, drinking tequila to one night. Sidley told Johnny Cook his story. It was also told to Sidley secondhand and we wanted a primary source here. Do you happen to remember the name of the guy who wrote the algorithm? God, I want to say mule, but I may be mixing up with somebody. So no, I don't. I wouldn't fall on my sword about that. You can sometimes get the feeling that the Internet puts like all of the information in the world right at your fingertips, But the Internet can also be like the world's largest haystack. And this.

WNYC 93.9 FM
"johnny cook" Discussed on WNYC 93.9 FM
"How we got to where we are right now, with technology. So we decided to do some digital archaeology of our own. Simon and I are keen to try toe solve this mystery. Yes, but we're not Archaeologists. So we need some help from you to figure out how exactly we go about this. Yes. Oh, there's there's method. The party last night and teaches the method of young young Jed. I Um all right, so You have this digital thing in front of you in this case is zah video game for the Atari 2600. What do you do? So you can de compile the source code so that she could see what the inscription will evidence is, you know? How does the code Well, we're not computer scientists, so we actually can't d compiled the source code. Fortunately, there's somebody who has already been researching this particular artifact and he is a computer scientist. I'm Johnny Cook, I'm an associate professor and computer science at the University of Calgary. And I study old computer games. Johnnie Cock teaches modern computer science students about old games and I had never heard of this one before. I didn't know anyone who had ever played it and I just tripped across. That's it. Amazed that might be interesting and a Coke cracked open the code a bit like an archaeologist rolling back of stone on an actual tomb. Entombed is written in something called Assembly language. It's a very early computer coding language that's very easy for computers to process but really very hard for human beings to understand. Back in the 19 eighties, when people wrote assembly code. They usually included comments with in that code basically plain English sentences that Would tell a human what the assembly code did. But unfortunately that did not happen within tuned. There's no comments. There is no variable names. There's really nothing conveying any information at that stage, and what I have to do is I have to start with it and reconstruct a lot of the meaning as to what was going on in the code. Eventually, John was able to figure out what the code was doing. Do you want to try and explain this, Alex, I'll give it a shot. The maze generation algorithm is trying to draw a maze. That's challenging enough to keep the player entertained but isn't actually impossible to solve. And it does that, I guess. Going block by block across the screen and trying to decide if each block should be part of the wall of the mains or part of a path through the maze. Okay. Are you with me so far, right? I think so. So if I had like a sheet of square paper, and I was trying to draw a maze really quickly by coloring in certain blocks and leaving other blocks blank I could sort of. Just look at it and see which ones to do for the maze to make sense. Where's the computer can actually look at it in that way on is using some sort of mathematical algorithm to figure it all out, right exactly is actually taking some data about the maze. It's already drawn plugging it into this algorithm. And then the algorithm makes the call about whether a particular block should be part of the maze wall or part of the path. The problem is that nobody can figure out exactly what the relationship is between the data that goes into the algorithm and answer that comes out. The generation. This maze relied on this. Very odd table in in the game, and it was using this to somehow produced this maze. And I was fortunate enough. Tonto get in touch with the programmer. And the programmer actually didn't have any idea how it worked, either because it had been something that I've been handed off to him. And is this programmer who first tells John a cock the story we.

WNYC 93.9 FM
"johnny cook" Discussed on WNYC 93.9 FM
"Told you soccer of the drunken Koda's in the bar, there did seem to be But an indication that there are some intoxication in involved in the production of this code program I John talk to is a guy named Stephen Sidley comedian Stephen Harry. Good, Fine, Thank you. I just wanted to ask you, Stephen said Lee was a recent U. C. L. A grad when he got hired to work at Western Tech. The company was full off a bunch off, crazed, drunk and stoned misfit youth with bare feet and long hair and told clothes and social awkwardness. And those were the sort of people at the beginning. You were interested in video games there. Shortly after he was hired. Western Tech dumped half finished game in his lap, and I was told to pick up and finish a game that they were writing, which was called Maze at the time and eventually was renamed as in tuned. No manuals, no understanding of how the machine worked. Nobody sitting around me total utter fear. So simply asks one of these hippies around the office, where this code that he's working on came from The following story rolls art. The person who had started the escape. Heads divine this well, drunken stoned in a Mexican bar drinking tequila one night. Sidley told Johnny Cook his story. It was also told to Sidley secondhand and we wanted a primary source here. Do you happen to remember the name of the guy who wrote the algorithm? God, I want to say mule, but I may be mixing up with somebody. So no, I don't. I wouldn't fall on my sword about that. You can sometimes get the feeling that the Internet puts like all of the information in the world right at your fingertips, But the Internet can also be like the world's largest haystack. And this guy Newell turned out to be a needle. We find an interview on an Atari fan site from 2008 with a guy called Paul Alan Newell. He does say that he worked on the entombed May's generation algorithm. So I have to now join an Atari message board and send a message to the guy who did the interview..