A highlight from Braden_Ream_and_Emily_Lonetto_VOICE_Global
We're doing something. That's a little bit news. Where i'm going to be sitting down in interviewing someone who's been pretty near geared to mike sure to voice low since day one in the ceo to kinda here a little bit more about his. Take the story that we've had thus far and ultimately how he views our team views the future of voice And so with that. I'm super excited to introduce you. Brayden at the ceo and co founder of voice. Slow thanks. I'm really happy to be here so nice so nice to meet you. It's definitely i know we talk about conversations all the time when we talk about community in having these open dialogue. But i can't say that i've had as formal of a conversation with you as we're having right now and it will be interesting at interesting exercise to kind of look back on some of the conversations that we have so candidly in more a public format but excited nonetheless likewise so what's Dig in them awesome. So i know that a lot of people no voice low as is right now where we're clearly designed tool. Were clearly trying to democratize conversation design for all. But what was your introduction to voice. What got you originally excited about this idea. Yeah i think So when we were choosing a spaces set to go into so illiterate context there's there's four co-founders for voice flow and also founded previous businesses. And that's actually how emily met was She's actually mentor to be at my previous previous company. So after that company wrapped up is kind of like what's next moment and Similar to I wanna compare comparison. Bazo says that's certainly not a not adjust comparison but He gives a good explanation on why he actually began amazon. It was like the internet was growing. Thirteen thousand percents or something like that per year and anything that's growing. That quickly is really interesting. You should probably start a business in that space for us it was actually very similar to Smart speakers we saw smart speakers. The fastest growing consumer technology in history that point It was really reaching critical mass in in the us in terms of household adoption And so we want to start a company in that space and initially it was You know a whole bunch of different ideas that we thought might be needed in a world or voices ubiquitous so it was voice commerce. It was interactive entertainment. There's a whole plethora of different ideas that we Pursued and eventually we continue to go down the route of interactive stories. And as we did that we realized that the lack of tooling in the space was a real pain point for us. We're actually building these experiences or salts and that leads to the idea. Voiceless a bit of a round of an answer to get there but really just the the the rapid adoption of voice that led us to jump into the space. I think one of the things that we talk a lot about both in like the broader community voice but also very integral to kind how we how we think about product is the concept of community. Is this concept of us being able to connect more like minded people together skill share in ultimately rise. That tied for conversation design as a whole so in your own words what is community important for voice flow. What we're building here. yeah. I think communities important rarely for any space which has a fairly nascent component. I mean. I think you could make the argument that that communities important any space but especially in industries that are still trying to figure out. What are you know. The golden use cases that You know folks can really latch onto Livelihoods on top of Have a community. that's Experimenting there's an acceptance of failure because a lot of these cases aren't gonna work at first and and ultimately a sharing of ideas is what a lot of these communities are all about the made a voice community fairly powerful is everyone's experimenting with different use cases. Different ideas were simply collective progress In terms of figuring out what works. And what doesn't really help the whole space so That's that's my view on voice in particular but again i think communities a pretty integral element of really any modern software ecosystem just requires a lot of innovation to get things right and that's what community super important over the course of all this seeing the different customers seeing the different community members come in and evolve. How have you seen matt base evolve over the last few years kind of wording predict that going overall could reframe the question there so the where do we see the space going or like you know just like the types of people that are interested in conversation design the people who are joining that community like overall customer base. How has that evolved in. What are your predictions. Yeah i think you know the best way.