Techcrunch, Meta, Verizon discussed on Techmeme Ride Home

Techmeme Ride Home


Quoting TechCrunch. Meta might soon want everyone to hop into its playful virtual realms, but some users are set up for a shock in the service of pushing people to socialize in horizon worlds. The virtual social network has voice chat enabled by default. As anyone, particularly any woman who's played an online multiplayer game in the last decade can attest, chatting over live audio with people you don't know is often a harrowing experience and one that opens the floodgates for harassment and hate. Nonetheless, meta's virtual social world doesn't disable the voice chat options off the bat, a strange decision for a company that should be at least a little self aware that it's online platforms have time and time again been used to spread hate. Now the company is adding voice mode, a new set of controls for voice chat that will be rolling out in the coming weeks. Voice chat is inexplicably still enabled by default, but will soon come with some more granular options that let users opt in to disable audio from nearby strangers. There's also a new option to garble strangers voices, turning them into unintelligible friendly sounds, basically meta's version of simlish with garbled voices on, avatars around you will be able to see that you can't hear them via a mic icon with a strike through. You can raise a hand to your ear to hear what they have to say without needing to add them to your friends list, but really, why would you do that? In March, meta introduced a feature called personal boundary to keep a small four foot buffer of space between avatars and horizon worlds. The option which was presumably implemented to address obvious concerns about spatial social networks and sexual harassment is on by default for strangers. In the modern workplace, employees log in and out of countless websites, services, and apps every day. How many of your coworkers use password one two three for every system? How many teams share credentials on a spreadsheet or via email? According to the Verizon data breach investigation report, 81% of corporate data breaches are due to weak or stolen passwords. Keeper securities, enterprise.

Coming up next